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107 results

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1. Relative approximate bisimulations for fuzzy picture automata.

2. Early detection of temporal constraint violations.

3. Further improvements for SAT in terms of formula length.

4. Deciding game invariance.

5. A pseudo-polynomial algorithm for mean payoff stochastic games with perfect information and few random positions.

6. Alignment-free sequence comparison using absent words.

7. A faster algorithm for converting simple temporal networks with uncertainty into dispatchable form.

8. Resource-bounded martingales and computable Dowd-type generic sets.

9. An extension of context-free grammars with one-sided context specifications.

10. Characterizing polynomial and exponential complexity classes in elementary lambda-calculus.

11. Model checking for fragments of Halpern and Shoham's interval temporal logic based on track representatives.

12. Exact algorithms for Maximum Induced Matching.

13. Synchronization of Bernoulli sequences on shared letters.

14. Gathering of oblivious robots on infinite grids with minimum traveled distance.

15. A self-stabilizing algorithm for edge monitoring in wireless sensor networks.

16. Doomsday equilibria for omega-regular games.

17. Diagonally non-computable functions and fireworks.

18. Improving convergence and practicality of slide-type reductions.

19. Regular languages with variables on graphs

20. Introduction to clarithmetic I

21. Partially-commutative context-free processes: Expressibility and tractability

22. Efficient algorithms for the block edit problems

23. Partitioned PLTL model-checking for refined transition systems

24. Cluster computing and the power of edge recognition

25. Performing work with asynchronous processors: Message-delay-sensitive bounds

26. Superposition with equivalence reasoning and delayed clause normal form transformation

27. Integrated prefetching and caching in single and parallel disk systems

28. Lower bounds on systolic gossip

29. Towards an algebraic theory of information integration

30. A simple and deterministic competitive algorithm for online facility location

31. Distinguishing string selection problems

32. The Power of a Pebble: Exploring and Mapping Directed Graphs

33. Comparison of algorithms for simple stochastic games.

34. Comparison of algorithms for simple stochastic games.

35. Approximate strip packing: Revisited.

36. A space-efficient simulation algorithm on probabilistic automata.

37. Distributed coloring algorithms for triangle-free graphs.

38. Information retrieval with unambiguous output.

39. The pseudopalindromic completion of regular languages.

40. Beyond bidimensionality: Parameterized subexponential algorithms on directed graphs.

41. Online selection of intervals and t-intervals.

42. Efficient algorithms for the conditional covering problem

43. Connected graph searching

44. The functions erf and erfc computed with arbitrary precision and explicit error bounds

45. A robust algorithm for geometric predicate by error-free determinant transformation

46. Phylogeny- and parsimony-based haplotype inference with constraints

47. Coping with selfish on-going behaviors

48. Optimal language learning from positive data

49. Faster query algorithms for the text fingerprinting problem

50. Space-efficient construction of Lempel–Ziv compressed text indexes