1. Predicting rock–paper–scissors choices based on single‐trial EEG signals.
- Author
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He, Zetong, Cui, Lidan, Zhang, Shunmin, and He, Guibing
- Subjects
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MOTOR imagery (Cognition) , *SENSATION seeking , *ELECTROENCEPHALOGRAPHY , *VIDEO gamers , *DECISION making , *FORECASTING - Abstract
Decision prediction based on neurophysiological signals is of great application value in many real‐life situations, especially in human–AI collaboration or counteraction. Single‐trial analysis of electroencephalogram (EEG) signals is a very valuable step in the development of an online decision‐prediction system. However, previous EEG‐based decision‐prediction methods focused mainly on averaged EEG signals of all decision‐making trials to predict an individual's general decision tendency (e.g., risk seeking or aversion) over a period rather than on a specific decision response in a single trial. In the present study, we used a rock–paper–scissors game, which is a common multichoice decision‐making task, to explore how to predict participants' single‐trial choice with EEG signals. Forty participants, comprising 20 females and 20 males, played the game with a computer player for 330 trials. Considering that the decision‐making process of this game involves multiple brain regions and neural networks, we proposed a new algorithm named common spatial pattern‐attractor metagene (CSP‐AM) to extract CSP features from different frequency bands of EEG signals that occurred during decision making. The results showed that a multilayer perceptron classifier achieved an accuracy significantly exceeding the chance level among 88.57% (31 of 35) of participants, verifying the classification ability of CSP features in multichoice decision‐making prediction. We believe that the CSP‐AM algorithm could be used in the development of proactive AI systems. [ABSTRACT FROM AUTHOR]
- Published
- 2024
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