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1. Sufficient condition for injectivity of NURBS volumes by tangent cones.

2. A direct method to solve optimal knots of B-spline curves: An application for non-uniform B-spline curves fitting.

3. 基于 UG/Open 的边界面法 CAE 模型边界条件可视化算法.

4. Dual joints for 3D-structures.

5. QuickProbs—A Fast Multiple Sequence Alignment Algorithm Designed for Graphics Processors.

6. Irregular stock cutting system based on AutoCAD

7. A semi-fragile watermarking algorithm for authenticating 2D CAD engineering graphics based on log-polar transformation

8. Three-dimensional beta-shapes and beta-complexes via quasi-triangulation

9. A new algorithm for finding faces in wireframes

10. penMesh — Monte Carlo Radiation Transport Simulation in a Triangle Mesh Geometry.

11. NBS: A new representation for point surfaces based on genetic clustering algorithm: CAD and Graphics

12. Geometric accuracy analysis for discrete surface approximation

13. Surface and normal ensembles for surface reconstruction

14. A freehand sketching interface for progressive construction of 3D objects

15. Drawing curves onto a cloud of points for point-based modelling

16. Determination of Radial Segmentation of Point Clouds Using K-D Trees with the Algorithm Rejecting Subtrees.