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25 results on '"Yong, Jun-Hai"'

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1. InteractionFusion: real-time reconstruction of hand poses and deformable objects in hand-object interactions.

2. Parallax360: Stereoscopic 360° Scene Representation for Head-Motion Parallax.

3. Bilateral blue noise sampling.

5. Rendering chamfering structures of sharp edges.

6. Continuity Transition with a Single Regular Curved-Knot Spline Surface.

7. Towards Photo Watercolorization with Artistic Verisimilitude.

9. Efficient Exact Arithmetic over Constructive Reals.

11. Constrained Delaunay Triangulation Using Delaunay Visibility.

12. Optimal Parameterizations of Bézier Surfaces.

13. Surface Fitting to Curves with Energy Control.

14. Adaptive Geometry Compression Based on 4-Point Interpolatory Subdivision Schemes.

15. Subdivision Depth Computation for Extra-Ordinary Catmull-Clark Subdivision Surface Patches.

16. Continuity Transition with a Single Regular Curved-Knot Spline Surface.

17. Importance-Driven Isosurface Decimation for Visualization of Large Simulation Data Based on OpenCL.

18. Bilateral blue noise sampling.

19. Calculating Jacobian coefficients of primitive constraints with respect to Euler parameters.

20. An extended schema and its production rule-based algorithms for assembly data exchange using IGES.

21. Efficient Depth-of-Field Rendering with Adaptive Sampling and Multiscale Reconstruction.

22. Improved Stochastic Progressive Photon Mapping with Metropolis Sampling.

23. Adaptive geometry compression based on four-point interpolatory subdivision schemes with labels.

24. An intersection algorithm based on transformation.

25. Visible region extraction from a sequence of rational Bézier surfaces.

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