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31 results on '"Kleiman, F."'

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1. Understanding civil servants' intentions to open data: factors influencing behavior to disclose data

2. New ways for monitoring the public workforce after the pandemic: The management and performance program in the Brazilian Federal Government

3. How do personality traits influence Open Government Data (OGD) adoption and usage? Investigating the indirect and moderating effects

4. Serious Games for Building Data Capacity

5. A Systematic Literature Review on the Use of Games for Attitude Change: Searching for Factors Influencing Civil Servants' Attitudes

6. Changer le comportement des agents publics face à l’ouverture des données publiques: évaluation de l’effet d’un jeu par comparaison des intentions avant et après l’intervention

7. Serious Games for Building Data Capacity

8. Evaluation of a Pilot Game to Change Civil Servants’ Willingness Towards Open Data Policy Making

9. Changing Civil Servants' Awareness about Open Data Using a Collaborative Digital Game

10. A Digital Game to Learn About Open Data

11. Winning Data: Designing and testing a game to change civil servants' attitudes towards open governmental data provision

12. Evaluation of a Pilot Game to Change Civil Servants’ Willingness Towards Open Data Policy Making

13. A Digital Game to Learn About Open Data

14. Changing Civil Servants' Awareness about Open Data Using a Collaborative Digital Game

15. Evaluation of a Pilot Game to Change Civil Servants’ Willingness Towards Open Data Policy Making

16. Winning Data: Designing and testing a game to change civil servants' attitudes towards open governmental data provision

17. Gaming for Meaningful Interactions in Teleworking Lessons Learned during the COVID-19 Pandemic from Integrating Gaming in Virtual Meetings

18. A systematic literature review on the use of games for attitude change: Searching for factors influencing civil servants' attitudes

19. Behavioral factors influencing the opening of government data by civil servants: Initial findings from the literature

20. Changing civil servants’ behaviour concerning the opening of governmental data.: Evaluating the effect of a game by comparing civil servants’ intentions before and after a game intervention

21. Changing civil servants’ behaviour concerning the opening of governmental data : evaluating the effect of a game by comparing civil servants’ intentions before and after a game intervention

22. Gaming for Meaningful Interactions in Teleworking Lessons Learned during the COVID-19 Pandemic from Integrating Gaming in Virtual Meetings

23. Gaming for Meaningful Interactions in Teleworking Lessons Learned during the COVID-19 Pandemic from Integrating Gaming in Virtual Meetings

24. A systematic literature review on the use of games for attitude change: Searching for factors influencing civil servants' attitudes

25. Changing civil servants’ behaviour concerning the opening of governmental data.: Evaluating the effect of a game by comparing civil servants’ intentions before and after a game intervention

26. Behavioral factors influencing the opening of government data by civil servants: Initial findings from the literature

27. Serious gaming for developing open government data policies by local governments

28. Serious gaming for developing open government data policies by local governments

29. Gaming to improve public policies by engaging local governments in open data policy-making

30. Serious gaming for developing open government data policies by local governments

31. Gaming to improve public policies by engaging local governments in open data policy-making

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