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145 results on '"Maximino Bessa"'

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5. Systematic Review of Comparative Studies of the Impact of Realism in Immersive Virtual Experiences

7. An Exploratory Study about the Effect of COVID-19 on the Intention to Adopt Virtual Reality in the Tourism Sector

10. A survey of multisensory VR and AR applications for cultural heritage

15. Reputation of Public Organizations: What Dimensions Are Crucial?

16. Evaluation of the impact of different levels of self-representation and body tracking on the sense of presence and embodiment in immersive VR

17. Delivering Critical Stimuli for Decision Making in VR Training: Evaluation Study of a Firefighter Training Scenario

18. A systematic review on the use of immersive virtual reality to train professionals

19. Immersive Virtual Reality for Foreign Language Education: A PRISMA Systematic Review

20. Object Detection Under Challenging Lighting Conditions Using High Dynamic Range Imagery

21. The Relationship Between Cybersickness, Sense of Presence, and the Users’ Expectancy and Perceived Similarity Between Virtual and Real Places

22. The Relationship Between Cybersickness, Sense of Presence, and the Users’ Expectancy and Perceived Similarity Between Virtual and Real Places

23. Development and Evaluation of an Outdoor Multisensory AR System for Cultural Heritage

24. Springer Nature 2021 L A T E X template ARAM: a Technology Acceptance Model to Ascertain the Behavioural Intention to Use Augmented Reality

25. A novel method to enhance the touristic 360∘ promotional video experience

26. Assessing presence in virtual environments: adaptation of the psychometric properties of the Presence Questionnaire to the Portuguese populations

27. The Impact of Olfactory and Wind Stimuli on 360 Videos Using Head-mounted Displays

28. Municipal Rating System—A Municipality Compliance Index

29. Using Heart Rate Variability for Comparing the Effectiveness of Virtual vs Real Training Environments for Firefighters

33. ARAM: A Technology Acceptance Model to Ascertain the Behavioural Intention to Use Augmented Reality

36. Evaluation of Animation and Lip-Sync of Avatars, and User Interaction in Immersive Virtual Reality Learning Environments

37. Virtual reality in training: an experimental study with firefighters

38. Displaying detail in bright environments: A 10,000 nit display and its evaluation

39. Uniform Color Space-Based High Dynamic Range Video Compression

40. Adaptation and validation of the ITC - Sense of Presence Inventory for the Portuguese language

41. What Is the Relationship between the Sense of Presence and Learning in Virtual Reality? A 24-Year Systematic Literature Review

42. Comparison of Radial and Panel Menus in Virtual Reality

43. Municipal Executive Recommendation by Citizens: Who Is Most Significant?

44. Foreign Language Learning Gamification Using Virtual Reality—A Systematic Review of Empirical Research

45. Hands-free interaction in immersive virtual reality: A systematic review

46. Could Virtual Reality Substitute the ‘Real’ Experience? Evidence from a UNESCO World Heritage Site in Northern Portugal

47. Impact of Different Stimuli on User Stress During a Virtual Firefighting Training Exercise

48. Do Multisensory Stimuli Benefit the Virtual Reality Experience? A Systematic Review

49. Backward compatible object detection using HDR image content

50. Learning in Virtual Reality: Investigating the Effects of Immersive Tendencies and Sense of Presence

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