1. WaterHCI: Exploring the intersection between water, humans, and technology
- Author
-
Mann, Steve, Mattson, Mark, Hulford, Steve, Park, Seung-min, Adib, Fadel, Houser, Chris, Diamond, Stephen, Lafontaine, Pierre, Mueller, Florian, Clashing, Christal, Baerg, Jason, Klasnja, Ana, Lu, Zhao, Khaki, Samir, Bagga, Puneet, Luo, Chiffan, Simmons, Kyle, Bhimani, Jaden, Leaver-Preyra, Calum, Arciniegas, Santiago, Liu, Yuxuan, Lei, Leon, Tao, Tony, Marcotte, Candyce, and Youngblood
- Subjects
WaterHCI ,Water-Human-Computer Interaction - Abstract
WaterHCI (Water-Human-Computer Interaction) is a field of study and practice focusing on the design and creation of interactive devices, systems, and experiences at the intersection of water, humans, and technology. It is a relatively new field that originated in Ontario, Canada, in the 1960s, and was further developed at University of Toronto through a series of annual (de)conferences from 1998 to present. This year, at our 24th annual WaterHCI (de)conference, we focus our attention on ideas for creating spaces and places (e.g. Ontario-Placemaking\tma) that combine fun and frolic with health and wellbeing, nature and spirituality, research and teaching, and innovation, where we can touch and be touched by water.
- Published
- 2022
- Full Text
- View/download PDF