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6. Introduction to the Special Issue on EDM in Computer Science Education (CSEDM)

9. A Single‐Pot Template Reaction Towards a Manganese‐Based T 1 Contrast Agent

10. Smart magnetic resonance imaging-based theranostics for cancer

11. Promoting Students’ Progress-Monitoring Behavior during Block-Based Programming

12. Scaffolding Game Design: Towards Tool Support for Planning Open-Ended Projects in an Introductory Game Design Class

13. Exploring Design Choices in Data-driven Hints for Python Programming Homework

14. Novices' Learning Barriers When Using Code Examples in Open-Ended Programming

15. Toward Semi-Automatic Misconception Discovery Using Code Embeddings

16. PlanIT! A New Integrated Tool to Help Novices Design for Open-ended Projects

17. Early Performance Prediction using Interpretable Patterns in Programming Process Data

18. A Single-Pot Template Reaction Towards a Manganese-Based T

19. Gallium: New developments and applications in radiopharmaceutics

20. SnapCheck: Automated Testing for Snap Programs

21. Building an Infrastructure for Computer Science Education Research and Practice at Scale

22. Adaptive Immediate Feedback Can Improve Novice Programming Engagement and Intention to Persist in Computer Science

23. Unproductive Help-seeking in Programming: What it is and How to Address it

24. Step Tutor: Supporting Students through Step-by-Step Example-Based Feedback

25. ProgSnap2: A Flexible Format for Programming Process Data

26. Engaging Students with Instructor Solutions in Online Programming Homework

27. Using Data to Inform Computing Education Research and Practice

28. Crescendo

29. Design of gadolinium complexes as magnetic resonance imaging contrast agents

30. An Evaluation of Data-Driven Programming Hints in a Classroom Setting

31. Evaluation of a Bispidine‐Based Chelator for Gallium‐68 and of the Porphyrin Conjugate as PET/PDT Theranostic Agent

32. A 18F radiolabelled Zn(<scp>ii</scp>) sensing fluorescent probe

33. Amino acid based gallium-68 chelators capable of radiolabeling at neutral pH

34. Selective radiolabelling with 68Ga under mild conditions: a route towards a porphyrin PET/PDT theranostic agent

35. Resource Rush: Towards An Open-Ended Programming Game

36. Evaluating the Effectiveness of Parsons Problems for Block-based Programming

37. An Evaluation of the Impact of Automated Programming Hints on Performance and Learning

38. The Impact of Adding Textual Explanations to Next-step Hints in a Novice Programming Environment

39. Exploring the Impact of Worked Examples in a Novice Programming Environment

40. Defining Tinkering Behavior in Open-ended Block-based Programming Assignments

41. A Comparison of the Quality of Data-Driven Programming Hint Generation Algorithms

42. NIR-quantum dots in biomedical imaging and their future

43. Current advances in ligand design for inorganic positron emission tomography tracers 68Ga, 64Cu, 89Zr and 44Sc

44. A

45. iSnap

46. Exploring Instructional Support Design in an Educational Game for K-12 Computing Education

47. The Impact of Data Quantity and Source on the Quality of Data-Driven Hints for Programming

48. Position paper: Block-based programming should offer intelligent support for learners

49. Showpiece: ISnap demonstration

50. Factors Influencing Students' Help-Seeking Behavior while Programming with Human and Computer Tutors

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