57 results on '"Rockloff, Matthew"'
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2. Skill-Based Electronic Gaming Machines: Features that Mimic Video Gaming, Features that could Contribute to Harm, and Their Potential Attraction to Different Groups
3. ‘Immediate access … everywhere you go’: a Grounded Theory Study of How Smartphone Betting Can Facilitate Harmful Sports Betting Behaviours Amongst Young Adults
4. Self-Regulatory Strategies Reduce Gambling Spend and Harm in a Randomised Controlled Trial of Electronic Gaming Machine Players
5. Revising the core knowledge confusions scale: a measure of logical error associated with cognitive and personality traits
6. Associations Between Heavy Episodic Drinking, Drinking While Gambling, and Risky Gambling
7. ‘It Doesn’t Give Off the Gambling Vibes … It Just Feels Like a Part of the Game’: Adolescents’ Experiences and Perceptions of Simulated Gambling While Growing Up
8. Adoption, Adaptation or Exposure? Novel Digital Gambling Activities and Links with Gambling Problems
9. Designing Improved Safer Gambling Messages for Race and Sports Betting: What can be Learned from Other Gambling Formats and the Broader Public Health Literature?
10. Motivations for Esports Betting and Skin Gambling and Their Association with Gambling Frequency, Problems, and Harm
11. Self-Generated Motives of Social Casino Gamers
12. Skin Gambling Contributes to Gambling Problems and Harm After Controlling for Other Forms of Traditional Gambling
13. Legacy Gambling Harms: What Happens Once the Gambling Stops?
14. Stressful Life Events Precede Gambling Problems, and Continued Gambling Problems Exacerbate Stressful Life Events; A Life Course Calendar Study
15. Parental Gambling and the Health and Wellbeing of Children Derived From Two Nationally Representative Cohorts of Australian Children
16. Protective Action and Risky Beliefs: The Relationship Between Religion and Gambling Fallacies
17. How structural changes in online gambling are shaping the contemporary experiences and behaviours of online gamblers: an interview study
18. Benchmarking gambling screens to health-state utility: the PGSI and the SGHS estimate similar levels of population gambling-harm
19. The Relationship Between Family Gambling Problems, Other Family Stressors, and Health Indicators in a Large Population-Representative Sample of Australian Adults
20. Correction to: Self-Generated Motives of Social Casino Gamers
21. Mobile EGM Games: Evidence That Simulated Games Encourage Real-Money Gambling
22. Measuring Behavioural Dependence in Gambling: A Case for Removing Harmful Consequences from the Assessment of Problem Gambling Pathology
23. Encouraging Gamblers to Think Critically Using Generalised Analytical Priming is Ineffective at Reducing Gambling Biases
24. Beliefs About Gambling Mediate the Effect of Cognitive Style on Gambling Problems
25. Free-Spins Spur Gamblers to Quit EGMs Early: An Online EGM Study
26. Gamble with Your Head and Not Your Heart: A Conceptual Model for How Thinking-Style Promotes Irrational Gambling Beliefs
27. A Quantification of the Net Consumer Surplus from Gambling Participation
28. Til Debt Do Us Part: Comparing Gambling Harms Between Gamblers and Their Spouses
29. Contrasting Effects of Gambling Consumption and Gambling Problems on Subjective Wellbeing
30. Where’s the Bonus in Bonus Bets? Assessing Sports Bettors’ Comprehension of their True Cost
31. An Exploration of How Simulated Gambling Games May Promote Gambling with Money
32. A framework for indirect elicitation of the public health impact of gambling problems
33. A tale of two countries: comparing disability weights for gambling problems in New Zealand and Australia
34. Gambling and Sport: Implicit Association and Explicit Intention Among Underage Youth
35. Validation of the Short Gambling Harm Screen (SGHS): A Tool for Assessment of Harms from Gambling
36. Rise of the Machines: A Critical Review on the Behavioural Effects of Automating Traditional Gambling Games
37. Electronic Gaming Machine (EGM) Environments: Market Segments and Risk
38. Breaking Bad: Comparing Gambling Harms Among Gamblers and Affected Others
39. Hierarchy of Gambling Choices: A Framework for Examining EGM Gambling Environment Preferences
40. Jackpot Structural Features: Rollover Effect and Goal-Gradient Effect in EGM Gambling
41. Veiled EGM Jackpots: The Effects of Hidden and Mystery Jackpots on Gambling Intensity
42. Attitudes Towards Gambling and Gambling Reform in Australia
43. Jackpot Expiry: An Experimental Investigation of a New EGM Player-Protection Feature
44. EGM Jackpots and Player Behaviour: An In-venue Shadowing Study
45. Delusions of Expertise: The High Standard of Proof Needed to Demonstrate Skills at Horserace Handicapping
46. The Impact of Jackpots on EGM Gambling Behavior: A Review
47. Validation of the Consumption Screen for Problem Gambling (CSPG)
48. Validation of a One Item Screen for Problem Gambling
49. The Social Contagion of Gambling: How Venue Size Contributes to Player Losses
50. Audience Influence on EGM Gambling: The Protective Effects of Having Others Watch You Play
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