87 results on '"Pain, Helen"'
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2. A Spectrum of Understanding: A Qualitative Exploration of Autistic Adults' Understandings and Perceptions of Friendship(s)
3. Pushing the Boundaries of Participatory Design
4. Incorporating Theories of Metacognitive Learning in the Design of a Serious Game on Emotion Regulation
5. A comparative overview of health and social care policy for older people in England and Scotland, United Kingdom (UK)
6. Deliberate System-Side Errors as a Potential Pedagogic Strategy for Exploratory Virtual Learning Environments
7. Informing the Design of an Authoring Tool for Developing Social Stories
8. Does Self-Efficacy Matter When Generating Feedback?
9. Social Communication between Virtual Characters and Children with Autism
10. Affect in One-to-One Tutoring
11. Workshop on Social and Emotional Intelligence in Learning Environments
12. Providing Cognitive and Affective Scaffolding Through Teaching Strategies: Applying Linguistic Politeness to the Educational Context
13. Workshop on Dialog-Based Intelligent Tutoring Systems: State of the Art and New Research Directions
14. Informing Flexible Abbreviation Expansion for Users with Motor Disabilities
15. Informing the Detection of the Students’ Motivational State: An Empirical Study
16. Understandable Learner Models for a Sensorimotor Control Task
17. Modelling of Novices’ Control Skills With Machine Learning
18. Modeling the Cognitive Effects of Participative Learner Modeling
19. Motivation Diagnosis in Intelligent Tutoring Systems
20. A Study of Two Keyboard Aids to Accessibility
21. Do We Know What the User Knows, and Does It Matter? The Epistemics of User Modelling
22. Dynamic Modelling of Keyboard Skills: Supporting Users With Motor Disabilities
23. Arguing with the Devil: Teaching in controversial Domains
24. Pushing the Boundaries of Participatory Design with Children with Special Needs
25. Expecting the Unexpected in Participatory Design
26. A Framework for the Principled Debugging of Prolog Programs: How to Debug Non-Terminating Programs
27. Blending Human and Artificial Intelligence to Support Autistic Children’s Social Communication Skills
28. Tasty Art
29. Facilitating Pretend Play in Autistic Children
30. Reflection/Commentary on a Past Article: “A Literature Review to Evaluate the Choice and Use of Visual Methods”
31. “It's Like a Giant Brain With a Keyboard”: Children's Understandings About How Computers Work
32. A trial of an iPad™ intervention targeting social communication skills in children with autism
33. Supporting Social Innovation in Children
34. Media Co-authoring Practices in Responsive Physical Environments
35. Using Grounded Theory Methods to Inform the Design of an Authoring Tool
36. Motivating children's initiations with novelty and surprise
37. Supporting children with complex communication needs
38. Discrepancies in a virtual learning environment
39. Conversing through and about technologies: Design critique as an opportunity to engage children with autism and broaden research(er) perspectives
40. Continuing Professional Development: Issues Raised by Nurses and Allied Health Professionals Working in Musculoskeletal Settings
41. The Continuing Professional Development for Nurses and Allied Health Professionals Working Within Musculoskeletal Services: A National UK Survey
42. A Literature Review to Evaluate the Choice and Use of Visual Methods
43. Supporting the design contributions of children with autism spectrum conditions
44. Interpreting input from children
45. Practice research: what it is and its place in the social work profession
46. Peer interviews
47. Innovation in qualitative research methods: a narrative review
48. Visual methods in practice and research: a review of empirical support
49. THE CONSTRUCTION OF A PUN GENERATOR FOR LANGUAGE SKILLS DEVELOPMENT
50. Adding phonetic similarity data to a lexical database
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