1. Impact of sensory preferences of individuals with autism on the recognition of emotions expressed by two robots, an avatar, and a human
- Author
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Adriana Tapus, Christophe Bazile, Pauline Chevalier, Brice Isableu, Jean-Claude Martin, Laboratoire d'Informatique pour la Mécanique et les Sciences de l'Ingénieur (LIMSI), Université Paris Saclay (COmUE)-Centre National de la Recherche Scientifique (CNRS)-Sorbonne Université - UFR d'Ingénierie (UFR 919), Sorbonne Université (SU)-Sorbonne Université (SU)-Université Paris-Saclay-Université Paris-Sud - Paris 11 (UP11), Ingénierie Systèmes (IS), Unité d'Informatique et d'Ingénierie des Systèmes (U2IS), École Nationale Supérieure de Techniques Avancées (ENSTA Paris)-École Nationale Supérieure de Techniques Avancées (ENSTA Paris), Université Paris-Sud - Paris 11 (UP11)-Sorbonne Université - UFR d'Ingénierie (UFR 919), Sorbonne Université (SU)-Sorbonne Université (SU)-Université Paris-Saclay-Centre National de la Recherche Scientifique (CNRS)-Université Paris Saclay (COmUE), CMP, Complexité, Innovation, Activités Motrices et Sportives (CIAMS), Université Paris-Sud - Paris 11 (UP11)-Université d'Orléans (UO)-Université Paris-Sud - Paris 11 (UP11)-Université d'Orléans (UO), Université Paris-Sud - Paris 11 (UP11)-Université d'Orléans (UO), and École Nationale Supérieure de Techniques Avancées (ENSTA Paris)
- Subjects
Facial expression ,genetic structures ,Proprioception ,Computer science ,05 social sciences ,Sensory system ,medicine.disease ,Social learning ,Affect (psychology) ,050105 experimental psychology ,Artificial Intelligence ,AutismSocially assistive roboticsProprioceptionVisionKinematicsEmotions ,medicine ,[INFO.INFO-RB]Computer Science [cs]/Robotics [cs.RO] ,Autism ,[INFO]Computer Science [cs] ,0501 psychology and cognitive sciences ,[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC] ,Sensory cue ,050104 developmental & child psychology ,Avatar ,Cognitive psychology - Abstract
International audience; We design a personalized human-robot environment for social learning for individuals with autism spectrum disorders (ASD). In order to define an individual�s profile, we posit that the individual�s reliance on proprioceptive and kinematic visual cues should affect the way the individual suffering from ASD interacts with a social agent (human/robot/virtual agent). In this paper, we assess the potential link between recognition performances of body/facial expressions of emotion of increasing complexity, emotion recognition on platforms with different visual features (two mini-humanoid robots, a virtual agent, and a human), and proprioceptive and visual cues integration of an individual. First, we describe the design of the EMBODI-EMO database containing videos of controlled body/facial expressions of emotions from various platforms. We explain how we validated this database with typically developed (TD) individuals. Then, we investigate the relationship between emotion recognition and proprioceptive and visual profiles of TD individuals and individuals with ASD. For TD individuals, our results indicate a relationship between profiles and emotion recognition. As expected, we show that TD individuals that rely more heavily on visual cues yield better recognition scores. However, we found that TD individuals relying on proprioception have better recognition scores, going against our hypothesis. Finally, participants with ASD relying more heavily on proprioceptive cues have lower emotion recognition scores on all conditions than participants relying on visual cues.
- Published
- 2016
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