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39 results

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1. A systematic review of immersive virtual reality for industrial skills training.

2. The motivations of leaders to lead Facebook online groups: a case study of parenting groups.

3. RAMES - Framework supporting user centred evaluation in research and practice.

4. Software developers need help too! Developing a methodology to analyse cognitive dimension-based feedback on usability.

5. Insider employee-led cyber fraud (IECF) in Indian banks: from identification to sustainable mitigation planning.

6. Situational support and information security behavioural intention: a comparative study using conservation of resources theory.

7. A balancing act: how risk mitigation strategies employed by users explain the privacy paradox on social media.

8. Influence of mobile devices' scalability on individual perceived learning.

9. Keeping the user in the cloud: a cognitive social capital antecedent to use continuance and trust-commitment in personal cloud storage services.

10. Understanding customer relationship management (CRM) adoption in an Arab Middle Eastern context.

11. How does justice matter in online retailers’ reputation and purchase intentions: an empirical study of China.

12. Facebook and socio-economic benefits in the developing world.

13. Implementing telemedicine technologies through an unlearning context in a homecare setting.

14. The role of usability, aesthetics, usefulness and primary task support in predicting the perceived credibility of academic social networking sites.

15. Understanding the deep structure use of mobile phones – an attachment perspective.

16. The impact of the COVID-19 pandemic on the adoption of e-learning among academics in Saudi Arabia.

17. Perceptions of web accessibility guidelines by student website and app developers.

18. What drives students' Internet ethical behaviour: an integrated model of the theory of planned behaviour, personality, and Internet ethics education.

19. Do online reviews truly matter? A study of the characteristics of consumers involved in different online review scenarios.

20. Using smartwatches for fitness and health monitoring: the UTAUT2 combined with threat appraisal as moderators.

21. Duration of daily smartphone usage as an antecedent of nomophobia: exploring multiple mediation of loneliness and anxiety.

22. Factors that determine residents' acceptance of smart city technologies.

23. A double-edged sword? Exploring the impact of students' academic usage of mobile devices on technostress and academic performance.

24. Understanding forced adoption of self-service technology: the impacts of users' psychological reactance.

25. Towards an integrated learning analytics framework for quality perceptions in higher education: a 3-tier content, process, engagement model for key performance indicators.

26. Promoting collaborative skills in online university: comparing effects of games, mixed reality, social media, and other tools for ICT-supported pedagogical practices.

27. Caregivers as a proxy for responses of dementia clients in a GPS technology acceptance study.

28. Development of an adoption model to assess user acceptance of e-service technology: E-Service Technology Acceptance Model.

29. A multilevel longitudinal study of experiencing virtual presence in adolescence: the role of anxiety and openness to experience in the classroom.

30. Exploring sustained participation in firm-hosted communities in China: the effects of social capital and active degree.

31. Evaluating peer learning and assessment in online collaborative learning environments.

32. Exploring the relative impact of biological sex and masculinity–femininity values on information technology use.

33. Examining online citizenship behaviours in social network sites: a social capital perspective.

34. Perceptions of information quality dimensions from the perspective of commodity theory.

35. How to unite the power of the masses? Exploring collective stickiness intention in social network sites from the perspective of knowledge sharing.

36. Use of Facebook, Tuenti, Twitter and Myspace among young Spanish people.

37. The influence of national culture on the performance expectancy of e-parliament adoption.

38. Composition and role of convergent technological repertoires in audiovisual media consumption.

39. The study of perceived adverse effects of digital piracy and involvement: insights from adult computer users.