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1. Reinforcement-learning agents for architects' trade-offs in designing children's play environment: A qualitative comparative analysis.

2. Co-designing conversational agents: A comprehensive review and recommendations for best practices.

3. Global diversity in design research: A bibliometric investigation of design journals.

4. Exploring game design approaches through conversations with designers.

5. A model of the adaptive reuse process of heritage buildings: Validation on four cases in the Netherlands.

6. Expansive learning for collaborative design.

7. Timely and timeless framing of the new MINI Cooper.

8. Intermediation in design as a practice of institutioning and commoning.

9. Lost in imagined space: A psychoanalysis of participatory design.

10. Exploring the use of speculative design as a participatory approach to more inclusive policy-identification and development in Malaysia.

11. The relationship between divergent thinking and ideation in the conceptual design process.

12. Making design research relevant for design practice: What is in the way?

13. Quality in research through design projects: Recommendations for evaluation and enhancement.

14. Mixed reality in design prototyping: A systematic review.

15. Evaluating the efficacy and effectiveness of design methods: A systematic review and assessment framework.

16. Listening to the sociomaterial: When thinking through making extends beyond the individual.

17. A design anthropology of collaborative making: Exploring shoemaking and embroidery practices.

18. Performance of architectural teams: The role of team learning, reflexivity, boundary crossing and error communication.

19. From anma (waiting) to marra (feeling good): Ways of designing in Ntaria.

20. There is no such thing as strategic design.

21. The generative function of the occlusion map: Square spirals and the structure of visibility.

22. Place-based methodologies for design research: An ethnographic approach.

23. Evaluation of physical models as creative stimuli in conceptual design of products.

24. A systematic review of empirical studies on multidisciplinary design collaboration: Findings, methods, and challenges.

25. The publics of design: Challenges for design research and practice.

26. Using decisive constraints to create design methods that guide ethical impact.

27. Where Schön and Simon agree: The rationality of design.

28. Sampling in design research: Eight key considerations.

29. Formulating design research questions: A framework.

30. A descriptive phenomenological approach to perception of affective quality in design inspiration.