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Your search keyword '"APPROXIMATION algorithms"' showing total 37 results

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37 results on '"APPROXIMATION algorithms"'

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1. Approximating Maximum Integral Multiflows on Bounded Genus Graphs.

2. Counting Vertices of Integral Polytopes Defined by Facets.

3. No-Dimensional Tverberg Theorems and Algorithms.

4. Euclidean Bottleneck Bounded-Degree Spanning Tree Ratios.

5. Approximating Maximum Diameter-Bounded Subgraph in Unit Disk Graphs.

6. Smallest k-Enclosing Rectangle Revisited.

7. Near-Linear Algorithms for Geometric Hitting Sets and Set Covers.

8. Mobile versus Point Guards.

9. Polynomial-Sized Topological Approximations Using the Permutahedron.

10. Packing and Covering with Non-Piercing Regions.

11. Computational Aspects of the Gromov-Hausdorff Distance and its Application in Non-rigid Shape Matching.

12. Limits of Local Search: Quality and Efficiency.

13. Space Exploration via Proximity Search.

14. How to Guard Orthogonal Polygons: Diagonal Graphs and Vertex Covers.

15. How to Walk Your Dog in the Mountains with No Magic Leash.

16. An $$O(\lg \lg {\mathrm {OPT}})$$ -Approximation Algorithm for Multi-guarding Galleries.

17. Fixed-Parameter Complexity and Approximability of Norm Maximization.

18. Independent and Hitting Sets of Rectangles Intersecting a Diagonal Line: Algorithms and Complexity.

19. On Improved Bounds for Bounded Degree Spanning Trees for Points in Arbitrary Dimension.

20. An Approximation Algorithm for Computing Shortest Paths in Weighted 3-d Domains.

21. No Dimension-Independent Core-Sets for Containment Under Homothetics.

22. Reeb Graphs: Approximation and Persistence.

23. Approximation Algorithms for Maximum Independent Set of Pseudo-Disks.

24. Approximating the Fréchet Distance for Realistic Curves in Near Linear Time.

25. Efficient Subspace Approximation Algorithms.

26. Constant Approximation Algorithms for Embedding Graph Metrics into Trees and Outerplanar Graphs.

27. Improved Approximation for Guarding Simple Galleries from the Perimeter.

28. Minimum Manhattan Network is NP-Complete.

29. Improved Results on Geometric Hitting Set Problems.

30. Algorithms for Approximate Shortest Path Queries on Weighted Polyhedral Surfaces.

31. Long Non-crossing Configurations in the Plane.

32. Low-Light Trees, and Tight Lower Bounds for Euclidean Spanners.

33. Dynamic Coresets.

34. On Approximate Range Counting and Depth.

35. Volume Distortion for Subsets of Euclidean Spaces.

36. Traversing a Set of Points with a Minimum Number of Turns.

37. The Effect of Corners on the Complexity of Approximate Range Searching.

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