1. Improving Walking, Muscle Strength, and Balance in the Elderly with an Exergame Using Kinect: A Randomized Controlled Trial
- Author
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Kaoru Kuroki, Syuko Saiki, Keizo Sato, and Ryoichi Nagatomi
- Subjects
Male ,medicine.medical_specialty ,Health (social science) ,Movement ,Walking ,law.invention ,User-Computer Interface ,Physical medicine and rehabilitation ,Randomized controlled trial ,law ,Intervention (counseling) ,Activities of Daily Living ,medicine ,Humans ,Muscle Strength ,Exercise ,Gait ,Geriatric Assessment ,Postural Balance ,Aged ,Balance (ability) ,business.industry ,Rehabilitation ,Public Health, Environmental and Occupational Health ,Healthy elderly ,Exercise Therapy ,Computer Science Applications ,Test (assessment) ,Video Games ,Berg Balance Scale ,Muscle strength ,Physical therapy ,Accidental Falls ,Female ,business - Abstract
Many issues prevent elderly individuals from exercising in daily life. There is a need for a system that allows elderly individuals to engage in exercise regularly at a low cost. We developed an exergame that uses a Kinect(®) sensor (Microsoft Corp., Redmond, WA) and conducted a randomized controlled trial of the effects of using this exergame on muscle strength and balance in healthy elderly individuals.We enrolled 57 healthy elderly individuals and randomly divided them into an intervention group (n=29) and a control group (n=28) using a table of random numbers. All participants underwent gait analyses and were examined using the Berg Balance Scale (BBS), Functional Reach Test (FRT), and the 30-second chair-stand (CS-30) test before the intervention. Participants in the intervention group played the exergame once or twice a week, up to a total of 24 times. The tests were repeated after intervention, and the scores were compared with those obtained before intervention.Our results indicated that walking, muscle strength, and motor function improved in participants in the intervention group. Decreased double standing time (P=0.03), minimum foot clearance (P=0.04), BBS scores (P0.01), CS-30 scores (P0.01), and FRT scores (P0.01) significantly improved in the intervention group compared with values in the control group.The Kinect-based exergame developed in this study was found to be effective in improving walking, muscular strength, and balance in elderly people.
- Published
- 2015
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