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61. Personalized Assessment as a Means to Mitigate Plagiarism.

62. Empirical Evidence of the Usage of Programming Languages in the Educational Process.

63. Frontiers in Education (FIE) at 50: Advancing Computing and Engineering Education.

64. Guest Editorial Special Issue on Computing in Engineering.

65. Comparing Online to Face-to-Face Delivery of Undergraduate Digital Circuits Content.

66. Equal But Not Equitable: Self-Reported Data Obscures Gendered Differences in Project Teams.

67. DSP-Based Hands-On Laboratory Experiments for Photovoltaic Power Systems.

68. A Short Study on the Validity of Miller's Theorem Applied to Transistor Amplifier High-Frequency Performance.

69. Experimental Validation of the Learning Effect for a Pedagogical Game on Computer Fundamentals.

70. The Role of Prosocial Goal Congruity on Student Motivation in Electrical Engineering.

71. Effects of New Supportive Technologies for Blind and Deaf Engineering Students in Online Learning.

72. Various Interactive and Self-Learning Focused Tutorial Activities in the Power Electronic Course.

74. Long Term Effects of Pair Programming.

75. Effect of Combined Use of Flipped Learning and Inquiry-Based Learning on a System Modeling and Control Course.

77. Self-Efficacy as a Long-Term Outcome of a General Education Course on Digital Technologies.

78. Toward Modeling the Intrinsic Complexity of Test Problems.

79. Guest Editorial Special Issue on Transforming Engineering Education

80. Enhancing Conceptual Understanding in Engineering Mathematics Through E-Textbooks

81. Students’ Understanding of Stokes’ Theorem in Vector Calculus

87. Recursion Removal as an Instructional Method to Enhance the Understanding of Recursion Tracing.

88. Motivating Power System Protection Course Students by Practical and Computer-Based Activities.

89. Multi-Role Project (MRP): A New Project-Based Learning Method for STEM.

90. Design and Configuration of a Medical Imaging Systems Computer Laboratory Syllabus.

91. Teaching Power Electronics With a Design-Oriented, Project-Based Learning Method at the Technical University of Denmark.

92. Heuristics for the Development and Evaluation of Educational Robotics Systems.

93. An iLab for Teaching Advanced Logic Concepts With Hardware Descriptive Languages.

97. Hybrid Problem-Based Learning in Digital Image Processing: A Case Study.

98. Mobile Robot Lab Project to Introduce Engineering Students to Fault Diagnosis in Mechatronic Systems.

99. A Simplistic Printed Circuit Board Fabrication Process for Course Projects.

100. Comments on “A New Derivation of the Law of the Junctions”.