18 results
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2. Papers to appear in forthcoming numbers
3. Some regular state sets in the system of one-dimensional iterative automata
4. On the uses of probablistic thinking in game theory
5. A model for iterative computation
6. Problem-solving machines for euclidean geometry
7. On stochastic automata and languages
8. Natural deduction with few restrictions on variables
9. Uniformly reflexive structures: An axiomatic approach to computability
10. A note on the Axioms of Restriction and Fundierung
11. Automata-based computational complexity
12. Gradient, error-correction identification algorithms
13. A method for the structural analysis of two-dimensional mathematical expressions
14. On system parameter identifiability
15. The loop complexity of regular events
16. A contribution to the theory of optimization with Markovian controls
17. Natural states and past-determinism of general time systems
18. A representation theorem for finite Markov chains whose states are subintervals of [0, 1]
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