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3. Almost optimal query algorithm for hitting set using a subset query.

4. On convergence and threshold properties of discrete Lotka-Volterra population protocols.

5. Galactic token sliding.

6. Deletion to scattered graph classes II - improved FPT algorithms for deletion to pairs of graph classes.

7. Markov chains and unambiguous automata.

8. Synchronizing Boolean networks asynchronously.

9. Grid recognition: Classical and parameterized computational perspectives.

10. Complexity of word problems for HNN-extensions.

11. How heavy independent sets help to find arborescences with many leaves in DAGs.

12. On the exact amount of missing information that makes finding possible winners hard.

13. Mengerian graphs: Characterization and recognition.

14. Temporal cliques admit sparse spanners.

15. On temporal graph exploration.

16. Deterministic non-adaptive contention resolution on a shared channel.

17. Circular pattern matching with k mismatches.

18. Faster compressed quadtrees.

19. Eccentricity terrain of δ-hyperbolic graphs.

20. Covering metric spaces by few trees.

21. A maximum clique based approximation algorithm for wireless link scheduling under SINR model.

22. Faster Graph bipartization.

23. Distributional learning of conjunctive grammars and contextual binary feature grammars.

24. A modeling approach for estimating performance and energy consumption of storage systems.

25. Non-essential arcs in phylogenetic networks.

26. Renaissance: A self-stabilizing distributed SDN control plane using in-band communications.

27. PAC learning halfspaces in non-interactive local differential privacy model with public unlabeled data.

28. Medians in median graphs and their cube complexes in linear time.

29. A secure searchable encryption scheme for cloud using hash-based indexing.

30. Approximating the existential theory of the reals.

31. An improved algorithm for the minmax regret path centdian problem on trees.

32. Homotopic properties of an MA-digitization of 2D Euclidean spaces.

33. The Projection Games Conjecture and the hardness of approximation of super-SAT and related problems.

34. Frameworks for designing in-place graph algorithms.

35. Word equations in non-deterministic linear space.

36. Polynomial anonymous dynamic distributed computing without a unique leader.

37. Dual power assignment via second Hamiltonian cycle.

38. Approximability and inapproximability of the star p-hub center problem with parameterized triangle inequality.

39. A near-linear kernel for bounded-state parsimony distance.

40. Fast and succinct population protocols for Presburger arithmetic.

41. Orienting undirected phylogenetic networks.

42. On g-extra connectivity of hypercube-like networks.

43. Polynomial time approximation schemes for clustering in low highway dimension graphs.

44. Lattice-based unidirectional infinite-use proxy re-signatures with private re-signature key.

45. The complexity of the parity argument with potential.

46. On relevant equilibria in reachability games.

47. Multi-category classifiers and sample width.

48. Multidimensional range queries on hierarchical Voronoi overlays.

49. Minimizing the operation cost of distributed green data centers with energy storage under carbon capping.

50. Automatic Kolmogorov complexity, normality, and finite-state dimension revisited.