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Start Over You searched for: Journal journal of computer assisted learning Remove constraint Journal: journal of computer assisted learning Region china Remove constraint Region: china Publisher wiley-blackwell Remove constraint Publisher: wiley-blackwell
111 results

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1. Creating in the metaverse: An SSRL‐based collaborative painting approach to promote students' creativity, socially shared regulation and positive painting behaviours.

2. Captioning and repetition for Chinese students' immediate and delayed retention of English‐speaking multimedia lessons.

3. How to deepen college students' approach to using technologies in T‐O‐IBL? Examining the mediating influence of deep approaches to using technologies between learning factors and higher order thinking skills.

4. Exploring the multidimensional impact of ICT on academic achievement and mental health: Evidence from a large‐scale survey of higher vocational students in China.

5. Uncovering emotion sequence patterns in different interaction groups using deep learning and sequential pattern mining.

6. Exploring an effective automated grading model with reliability detection for large‐scale online peer assessment.

7. Effects of feedback visualisation of peer‐assessment on pre‐service teachers' data literacy, learning motivation, and cognitive load.

8. Effects of providing EFL learners with additional online and face‐to‐face practise opportunities to promote active learning in higher education.

9. Using multimodal learning analytics to understand effects of block‐based and text‐based modalities on computer programming.

10. Using learning analytics to enhance college students' shared epistemic agency in mobile instant messaging: A new way to support deep discussion.

11. A bibliometric analysis of studies on technology‐supported learning environments: Hot topics and frontier evolution.

12. Promoting international high‐school students' Chinese language learning achievements and perceptions: A mind mapping‐based spherical video‐based virtual reality learning system in Chinese language courses.

13. Harnessing the potential of trace data and linguistic analysis to predict learner performance in a multi‐text writing task.

14. Improving short‐term academic performance in the flipped classroom using dynamic geometry software.

15. The incorporation of peer learning into MosoTeach‐supported flipped language class: Effects on student motivation, participation, feedback and test performance.

16. K‐12 teachers' programming attitudes among different disciplines: Analysis of influential factors.

17. Understanding English‐as‐a‐foreign‐language university teachers' synchronous online teaching satisfaction: A Chinese perspective.

18. Patterns of students' collaborations by variations in their learning orientations in blended course designs: How is it associated with academic achievement?

19. Exploring the effects of automatic speech recognition technology on oral accuracy and fluency in a flipped classroom.

20. The influences of a virtual instructor's voice and appearance on learning from video lectures.

21. Understanding the effect of video conferencing learning environments on students' engagement: The role of basic psychological needs.

22. Digital game‐based learning in a Shanghai primary‐school mathematics class: A case study.

23. Effect of teacher autonomy support on the online self‐regulated learning of students during COVID‐19 in China: The chain mediating effect of parental autonomy support and students' self‐efficacy.

24. Exploring learner motivation and mobile‐assisted peer feedback in a business English speaking course.

25. Supporting primary students' learning of fraction conceptual knowledge through digital games.

26. Collaborative programming based on social shared regulation: An approach to improving students' programming achievements and group metacognition.

27. Benefits of asking students to make an instructional video of a multimedia lesson: Clarifying the learning‐by‐teaching hypothesis.

28. The zoomorphic effect: A contribution to the study of images of pedagogical agents for children's learning in instructional videos.

29. Promoting children's computational thinking: A quasi‐experimental study of web‐mediated parent education.

30. Factors influencing Chinese undergraduate students' emotions in an online EFL learning context during the COVID pandemic.

31. MOOC learners' time‐investment patterns and temporal‐learning characteristics.

32. Exploring age and gender differences of computational thinkers in primary school: A developmental perspective.

33. Investigating the adoption of MOOCs: A technology–user–environment perspective.

34. Learning performance and cognitive load in mobile learning: Impact of interaction complexity.

35. Supporting digitally enhanced learning through measurement in higher education: Development and validation of a university students' digital competence scale.

36. The effects of an augmented reality based magnetic experimental tool on students' knowledge improvement and cognitive load.

37. STEM learning attitude predicts computational thinking skills among primary school students.

38. Predictors of students' participation in internet or computer tutoring for additional instruction and its effect on academic achievement.

39. Emotions, engagement, and self‐perceived achievement in a small private online course.

40. Instructors' gestures enhance their teaching experience and performance while recording video lectures.

41. Analysing computational thinking in collaborative programming: A quantitative ethnography approach.

42. Chinese undergraduate students' perceptions of mobile learning: Conceptions, learning profiles, and approaches.

43. How a semantic diagram tool influences transaction costs during collaborative problem solving.

44. Factors impacting university students' online learning experiences during the COVID‐19 epidemic.

45. Natural, practical and social contexts of e-learning: a critical realist account for learning and technology.

46. Effects of an intelligent web-based English instruction system on students' academic performance.

47. Evaluating online solutions for experiential support of distance learning by teachers in China.

48. Cognitive perturbation through dynamic modelling: a pedagogical approach to conceptual change in science.

49. Scratch versus LEGO robots: Which engages undergraduates more in programming education?

50. Grit and learning: Understanding the sequential learning behaviours in snap!