26 results on '"Matthew Heath"'
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2. The antisaccade task: Vector inversion contributes to a statistical summary representation of target eccentricities
3. An Inverse Grip Starting Posture Gives Rise to Time-Dependent Adherence to Weber's Law: A Reply to Ganel et al. (2014)
4. No Evidence that Binocular Vision Enhances Online Corrections for Reaches in the Lower-Visual Field
5. Visual Vector Inversion Contributes to the Coding of Reaching Movements Via Visuoperceptual Networks
6. The antisaccade task: Sensory- and motor-related costs to oculomotor planning
7. The asymmetrical weighting of target eccentricities within a trial block influences antisaccade endpoint bias
8. The P300 component and the visuomotor mental rotation task: context-updating scales to angle of rotation
9. Behavioural and electrophysiological evidence of visual vector inversion in antipointing
10. Distinct visual metrics support the late stages of aperture shaping for 2D and 3D target objects
11. The prior-antisaccade effect: Decoupling stimulus and response inhibits the planning and control of subsequent prosaccades
12. Goal-directed grasping: Visual and haptic percepts of object size influence early but not late aperture shaping
13. The antisaccade task: dissociating stimulus and response influences online saccade control
14. Distinct Response Latencies do not Influence Pro- and Antisaccade Trajectories
15. Extrinsic manipulations of the mental number line do not impact SNARC-related influences on the planning and control of action
16. Rapid Visuomotor Integration of flanking valenced objects
17. Digit magnitude does not influence the spatial parameters of goal-directed reaching movements
18. EEG microstates during visually guided reaching
19. Online and offline trajectories characterize the respective control of pro- and antisaccades
20. It's all a matter of mass: Both the eye and hand know it
21. Visuomotor performance and visuomotor memory operate without conscious awareness of intrinsic target features
22. Blurring the boundaries between perception and action
23. Distractor valence affects action
24. The anti-pointing task: Vector inversion is mediated by a perceptual representation of reaching space
25. Execution generated illusory motor bias: two systems, one representation
26. Vision predominates sensorimotor transformations for online grasping control
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