1. AI for Ancient Games
- Author
-
Cameron Browne, DKE Scientific staff, RS: FSE DACS, and RS: FSE DACS Mathematics Centre Maastricht
- Subjects
Ancient games ,Engineering ,business.industry ,General game systems ,transfer and explanation ,Digital arch AE oludology ,Strategy learning ,02 engineering and technology ,01 natural sciences ,010104 statistics & probability ,Engineering management ,Artificial Intelligence ,0202 electrical engineering, electronic engineering, information engineering ,020201 artificial intelligence & image processing ,0101 mathematics ,business ,Digital Ludeme Project - Abstract
This report summarises the Digital Ludeme Project, a recently launched 5-year research project being conducted at Maastricht University. This computational study of the world's traditional strategy games seeks to improve our understanding of early games, their development, and their role in the spread of related mathematical ideas throughout recorded human history.
- Published
- 2020