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1. Ten Simple Rules for a Bioinformatics Journal Club.

2. The life history of learning: Demographic structure changes cultural outcomes.

3. Ten simple rules for drawing scientific comics.

4. Ten simple rules for successfully completing a graduate degree in Latin America.

5. Ten simple rules for providing optimal administrative support to research teams.

6. Problem-based learning in clinical bioinformatics education: Does it help to create communities of practice?

7. Establishing a computational biology flipped classroom.

8. Ten simple rules for providing a meaningful research experience to high school students.

9. Eleven quick tips for running an interdisciplinary short course for new graduate students.

10. Ten simple rules to create a serious game, illustrated with examples from structural biology.

12. The application of project-based learning in bioinformatics training.

13. Ten simple rules for short and swift presentations.

14. The Virtuous Cycle of a Data Ecosystem.

15. The Development of Audio-Visual Integration for Temporal Judgements.

16. Ten quick tips for delivering programming lessons

17. Designing a course model for distance-based online bioinformatics training in Africa: The H3ABioNet experience.