1. Creativity in Medical Education: The Value of Having Medical Students Make Stuff
- Author
-
MK Czerwiec, Katie Watson, Michael J. Green, Stephanie Draus, Kimberly R. Myers, and Dan Shapiro
- Subjects
Value (ethics) ,Health (social science) ,020205 medical informatics ,Education, Medical ,business.industry ,Health Policy ,media_common.quotation_subject ,Teaching ,Environment controlled ,02 engineering and technology ,Public relations ,Creativity ,03 medical and health sciences ,0302 clinical medicine ,Pedagogy ,ComputingMilieux_COMPUTERSANDEDUCATION ,0202 electrical engineering, electronic engineering, information engineering ,Production (economics) ,Medicine ,Humans ,030212 general & internal medicine ,Curriculum ,business ,media_common - Abstract
What is the value of having medical students engage in creative production as part of their learning? Creating something new requires medical students to take risks and even to fail--something they tend to be neither accustomed to nor comfortable with doing. “Making stuff” can help students prepare for such failures in a controlled environment that doesn’t threaten their professional identities. Furthermore, doing so can facilitate students becoming resilient and creative problem-solvers who strive to find new ways to address vexing questions. Though creating something new can be fun, this is not the main outcome of interest. Rather, the principle reason we recommend devoting precious curricular time to creative endeavors is because it helps medical students become better doctors.
- Published
- 2016