Search

Showing total 38 results
38 results

Search Results

1. To preprint or not to preprint: A global researcher survey.

2. Mathematical experience in game‐based problem‐solving.

3. Enacting control with student dashboards: The role of motivation.

4. Benefits of a targeted rehabilitation of number transcoding in secondary acalculia: A single‐case experimental design.

5. Digital re‐attributional feedback in high school mathematics education and its effect on motivation and achievement.

6. Targeting fraction misconceptions and reducing high confidence errors in an online tutor.

7. How does the modern home environment impact children's mathematics knowledge? Evidence from Canadian elementary children's digital home numeracy practice (DHNP).

8. Which blueberries are better value? The development and validation of the functional numeracy assessment for adults with aphasia.

9. Leveraging natural language processing to support automated assessment and feedback for student open responses in mathematics.

10. Measuring self‐regulated learning in a junior high school mathematics classroom: Combining aptitude and event measures in digital learning materials.

11. Effective instruction conditions for educational robotics to develop programming ability of K‐12 students: A meta‐analysis.

12. Impact of a game‐based intervention on fraction learning for fifth‐grade students: A pre‐registered randomized controlled study.

13. Does question order matter on online math assessments? A big data analysis of undergraduate mathematics final exams.

14. The relationship between individual characteristics and practice behaviour within an adaptive arithmetic learning program.

15. Improving mathematics assessment readability: Do large language models help?

16. Patterns of reading behaviour in digital hypertext environments.

17. Lesson learned from the pandemic for learning physics.

18. Predicting fraction and algebra achievements online: A large‐scale longitudinal study using data from an online learning environment.

19. Looking through Sherlock's eyes: Effects of eye movement modelling examples with and without verbal explanations on deductive reasoning.

20. Free access to scientific literature and its influence on the publishing activity in developing countries: The effect of Sci‐Hub in the field of mathematics.

21. Emotional and cognitive effects of learning with computer simulations and computer videogames.

22. Choosing the duration of continuous glucose monitoring for reliable assessment of time in range: A new analytical approach to overcome the limitations of correlation‐based methods.

23. Homogeneous and heterogeneous multiple representations in equation‐solving problems: An eye‐tracking study.

24. Supporting primary students' learning of fraction conceptual knowledge through digital games.

25. Effects of digital games on student motivation in mathematics: A meta‐analysis in K‐12.

26. Improving mobile learning in secondary mathematics and science: Listening to students.

27. A novel method to monitoring changes in cognitive load in video‐based learning.

28. Smart mechanisms and their influence on geometry learning of elementary school students in authentic contexts.

29. The effect of GeoGebra software–supported mathematics instruction on eighth‐grade students' conceptual understanding and retention.

30. Effects on learning of time spent by university students attending lectures and/or watching online videos.

31. Error detection through mouse movement in an online adaptive learning environment.

32. Developing a flipped learning approach to support student engagement: A design‐based research of secondary school mathematics teaching.

33. Implementing flipped learning approach based on 'first principles of instruction' in mathematics courses.

34. The relationship between Algebra Nation usage and high‐stakes test performance for struggling students.

35. Estimation of energy expenditure using prediction equations in overweight and obese adults: a systematic review.

36. The format of problem representation for in‐game learning supports.

37. The effect of netbook ownership on children's academic achievement in mathematics, reading, and writing.

38. The effectiveness of a computer-assisted math learning program.