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1. Promoting international high‐school students' Chinese language learning achievements and perceptions: A mind mapping‐based spherical video‐based virtual reality learning system in Chinese language courses.

2. Patterns of students' collaborations by variations in their learning orientations in blended course designs: How is it associated with academic achievement?

3. Collaborative programming based on social shared regulation: An approach to improving students' programming achievements and group metacognition.

4. Effect of groups size on students' learning achievement, motivation, cognitive load, collaborative problem‐solving quality, and in‐class interaction in an introductory AI course.

5. Examining students' learning, perceived learning and motivation in social annotation‐based translation activities.