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1. From the Steam Engine to STEAM Education: An Experience with Pre-Service Mathematics Teachers.

2. Investigating Students' Answering Behaviors in a Computer-Based Mathematics Algebra Test: A Cognitive-Load Perspective.

3. Robust Consensus of Networked Evolutionary Games with Attackers and Forbidden Profiles.

4. Yang-Baxter Systems, Algebra Factorizations and Braided Categories.

5. Teachers' Mathematics Knowledge for Teaching Early Algebra: A Systematic Review from the MKT Perspective.

6. What Group Theory Can Do for You: From Magmas to Abstract Thinking in School Mathematics.

7. The Cranks for 5-Core Partitions.

8. On Structure of Infinite B *-Matrices over Normed Fields.

9. Computational "Accompaniment" of the Introduction of New Mathematical Concepts.

10. A Fundamental Non-Classical Logic.

11. Towards Describing Student Learning of Abstract Algebra: Insights into Learners' Cognitive Processes from an Acceptance Survey.

12. An Overview of the Foundations of the Hypergroup Theory.

13. Supersymmetric Quantum Mechanics and Solvable Models.

14. Automated Generation of EQ-Algebras through Genetic Algorithms.