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1. Supporting Sustainable and User-Oriented Educational Technology Innovation with the University Innovation Canvas.

2. Personal Learning Journal - Course Design for Using Weblogs in Higher Education.

3. Innovative Teaching of IC Design and Manufacture Using the Superchip Platform.

4. Guidelines for supporting re-use of existing digital learning materials and methods in higher education.

5. Navigating the e-Learning Terrain: Aligning Technology, Pedagogy and Context.

6. From flowers to palms: 40 years of policy for online learning.

7. Innovative E-Therapy Service in Higher Education: Mobile Application Design.

8. QUANTITATIVE APPRAISAL AND SCIENTOMETRIC EXPLORATION INTO THE DIGITIZATION OF EDUCATION.

9. OPENCOURSEWARE AND OPEN EDUCATIONAL RESOURCES:THE NEXT BIG THING IN TECHNOLOGY-ENHANCED EDUCATION?

10. Using Web 2.0 to decolonise transcultural learning zones in higher education.

11. Are We Having Fun Yet? Institutional Resistance and the Introduction of Play and Experimentation into Learning Innovation through Social Media.

12. Multidimensional Framework for the Analysis of Innovations at Universities in Catalonia.

13. Reflections of Students in Their Use of Asynchronous Online Seminars.

14. Supporting students to self-direct intentional learning projects with social.

15. Doing staff development: Practices, dilemmas and technologies.

16. Competing Higher Education Futures in a Globalising World.

17. Higher education students' experiences of digital learning and (dis)empowerment.

18. An Analysis of Frameworks for Research on Innovation and Change in Higher Education.

19. Exploring staff and student experiences of learning management system transition.

20. Educational Innovation, Open Educational Resources, and Gender in Latin American Universities.

21. Teaching students using technology: Facilitating success for students from low socioeconomic status backgrounds in Australian universities.

22. Learning from success stories when using eLearning and bLearning modalities in higher education: a meta-analysis and lessons towards digital educational transformation.

23. Blended Learning in Teacher Preparation Programs: A Literature Review.

24. The e-Reader — an Educational or an Entertainment Tool? e-Readers in an Academic Setting.

25. Faculty Use and Integration of Technology in Higher Education.

26. Cognitive concomitants of interactive board use and their relevance to developing effective research methodologies.

27. TECHNOLOGY AND HIGHER EDUCATION: CHALLENGES IN THE HALLS OF ACADEME.

28. Contributions of technology to cooperative work for university innovation with Design Thinking.

29. Educational innovation projects in Dutch higher education: bottom-up contextual coping to deal with organizational challenges.

30. Health Preserving Educational Environment in the Condition for Information Technologies.

31. Integrating technology into higher education: A case study in Lebanon

32. A DS106 Thing Happened on the Way to the 3M Tech Forum.

33. The Expansion of Higher Education in Brazil: Credentials & Merit.

34. Introducing Online Learning at a Small College through a Faculty Learning Community.

35. Establishing a Mentoring Plan for Improving Retention in Online Graduate Degree Programs.

36. Defining Mobile Learning in the Higher Education Landscape.

37. A systems-based approach to technology integration using mentoring and communities of practice.

38. How are universities involved in blended instruction?

39. An Analysis of the Technology Acceptance Model in Understanding University Students' Behavioral Intention to Use e-Learning.

40. Instructor Time and Effort in Online and Face-to-Face Teaching: Lessons Learned.

41. Educational Technology at a Crossroads: Examining the Development of the Academic Field in Canada.

42. An `online' experience.

43. Teaching case of Gamification and visual technologies for education

44. Spotlight on Summer Session / Continuing Education: Own the Opportunity.