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1. Digital Utopia and Dystopia of Schools after the COVID-19 Pandemic

3. Optimizing cardiopulmonary rehabilitation duration for long COVID patients: an exercise physiology monitoring approach

16. Differential effect of surgical technique on intravesical recurrence after radical nephroureterectomy in patients with upper tract urothelial cancer: a systematic review and Meta-analysis

26. The effect of COVID-19 vaccination status on all-cause mortality in patients hospitalised with COVID-19 in Hungary during the delta wave of the pandemic

27. miR-21, miR-29a, and miR-106b: serum and tissue biomarkers with diagnostic potential in metastatic testicular cancer

28. Prevalence of autoimmune pancreatitis in pancreatic resection for suspected malignancy: a systematic review and meta-analysis

29. Predicting pharmaceutical prices. Advances based on purchase-level data and machine learning

30. Contributors

31. Half Title Page, Title Page, Copyright

32. Index

33. Race, Slavery, and the United States Colored Troops in Ultimate General: Civil War

34. The End Boss of the Union: Examining Virtual Fights for Washington, DC, in Civil War Video Games

35. Slavery, the Civil War, and Memory in Red Dead Redemption 2

36. Searching for Indigeneity in the Oregon Trail

37. What Rights Exactly? War of Rights, Education, and Civil War Memory in the Twenty-First Century

38. Myth, Memory, and the Civil War's Looming Presence in Call of Juarez: Bound in Blood

39. Sid Meier's Gettysburg! and Civil War Culture

40. Part IV Next-Gen and Online Redeployment in the 2010s

41. Playing with Accuracy: Research Methodology and Historical Accuracy in Civil War Video Games

42. Part III Deployment to the Strategic Hex Grid and First-Person Shooters, 1990s-2000s

43. Interpreting Slavery Through Video Games: The Story of Freedom!

44. Combating Flawed Authenticity: The History Channel, A Nation Divided, and Civil War Memory

45. Party on the Hex Grid: Balancing Authenticity and Fun in Civil War Generals 2

46. Two-Bit History at 8-Bit Speed: Civil War Memory in North & South During the Resurgence of Console Gaming

47. Part II Briefing on Civil War Causation and Gameplay Limitations, 1970s-1990s

48. Itching to Fight: Civil War Video Game Manuals and the Emotions of Playing at War

49. Part I Scouting the Landscape of Civil War Game Studies

50. Civil War-Based Game Modifications and Crowdsourced Historical Memory

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