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2. Effect of graphene on mechanical and anti-corrosion properties of TiO2-SiO2 sol-gel coating.

3. Evaluating Usability and Accessibility of Visual Programming Tools for Novice Programmers—The Case of App Inventor, Scratch, and StarLogo.

4. The Power of Play: Strategies for Enhancing Development in Children with Autism Spectrum Disorders.

5. Does scratch animation for sustainable development goals (SDGs) with AI-comics impact on student empathy, self-efficacy, scriptwriting, and animation skills?

6. Optimizing intrauterine insemination: A systematic review and meta‐analysis of the effectiveness and safety of clinical treatment add‐ons.

7. Integrative Treatment Approaches with Mind–Body Therapies in the Management of Atopic Dermatitis.

8. Atomistic insights into friction and wear characteristics of M50 bearing steel: a molecular dynamics simulation study.

9. A Comprehensive Study of Bengali Embedding Models: Insights and Evaluations

10. Augmenting microstructure and tribological performance of wire arc additive manufactured PH13-8Mo stainless steel via TiC/TiB2 nano-particles incorporation

11. Unusual presentation of cat scratch disease: case report.

12. The Effect of Regular and Innovative Control Devices on Cultivating Creativity in a Game Creating Course in Primary School.

13. Applying recommendation system for developing programming competencies in children from a non-weird context.

14. Teacher-student interaction supporting students' creative mathematical reasoning during problem solving using Scratch.

15. Cultivating Creativity and Improving Coding Skills in Primary School Students via Domain-General and Domain-Specific Learning Scaffoldings.

16. Exploring the effect of chlorhexidine concentration on the biocorrosion behavior of Ti6Al4V for dental implants.

17. Computational thinking with Scratch or App Inventor in primary education.

18. Fostering computational thinking with simulated 3D robots in secondary education.

19. Scratch, computational thinking, and grit: At the beginning, during, and after the COVID-19 Pandemic.

20. Use of silicon or carbonitriding interface in the adhesion of Ag-DLC film on titanium alloy: a comparative study

23. Cross-cultural insights on computational thinking in geometry: Indonesian and Japanese students’ perspectives

24. The Effect of Digital Game Design Supported Coding Education on Gifted Students' Scratch Achievement and Self-Efficacy

25. Scratch PoseNet Exergame Prototyping for Learning Process Support in Physical Education

26. The effect of WC-12Co and CrC-NiCr hard coatings applied by HVOF method on the microstructure, mechanical, and surface properties of steel.

27. Integrating Computational Thinking into Mathematics Education: Its Effects on Achievement, Motivation, And Learning Strategies.

28. Fly-Cutting Processing of Micro-Triangular Pyramid Arrays and Synchronous Micro-Scrap Removal.

29. Enhancement of the Surface and Mechanical Properties of Polyurethane Coating Through Changing the Additive Ratio of Silane.

30. Assessing Computational Thinking, Motivation, and Grit of Undergraduate Students Using Educational Robots.

31. Using Epistemic Network Analysis to Explore Primary School Students' Computational Thinking in Pair Programming Learning.

32. The Online Game Design Uses Scratch, Geogebra, and Geogebra AR Through Mathematics Education Multimedia Lectures.

33. Effect of PBL-Based Scratch E-module in Improving Computational Thinking and Physics Concepts.

34. The Effect of Digital Game Design-Supported Coding Education on Gifted Students' Scratch Achievement and Self-Efficacy.

35. Developing Programming Competencies in School-Students With Block-Based Tools in Chile, Ecuador, and Peru

36. Transitioning from Scratch to Java: A mixed method investigation into students' learning processes

37. Development of Interactive Media Scratch-Based Educational Games on Environmental Conservation Materials in Elementary Schools

38. Evaluating Usability and Accessibility of Visual Programming Tools for Novice Programmers—The Case of App Inventor, Scratch, and StarLogo

39. The Power of Play: Strategies for Enhancing Development in Children with Autism Spectrum Disorders

41. Effects of Simulation Games on students' Computational Thinking and Game Experience for Programming Courses in Primary School.

42. Advancements in Polymer Friction and Wear: A Scratch-Modeling Approach.

43. Synergic Effects of Nanosecond Laser Ablation and PVD-Coating on Cemented Carbides: Assessment on Surface and Mechanical Integrity.

44. Computational Thinking with Scratch: A Tool to Work on Geometry in the Fifth Grade of Primary Education.

45. Exploring the Factors that Influence Students' Interest in Using Scratch to Learn Coordinate Geometry: An Integrated Model Based on the Technology Acceptance Model.

47. Preparing Pre-Service Teachers for Computational Thinking Skills and its Teaching: A Convergent Mixed-Method Study.

48. Online scratch activities during the COVID-19 pandemic: Computational and creative thinking.

49. Enhancement of the Surface and Mechanical Properties of Polyurethane Coating Through Changing the Additive Ratio of Silane

50. O uso do software Scratch no desenvolvimento de recurso pedagógico para o ensino de fração a estudantes surdos

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