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27 results on '"Valentina Nisi"'

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1. Modeling Adoption, Security, and Privacy of COVID-19 Apps: Findings and Recommendations From an Empirical Study Using the Unified Theory of Acceptance and Use of Technology

2. Sensing and making sense of tourism flows and urban data to foster sustainability awareness: a real-world experience

3. BWDAT: A research tool for analyzing the consumption of VOD content at home

4. Teaching Social History through Locative Media: A Case Study in Austin, Texas

5. ‘I blamed this all on moving to Texas’: Fostering Sense of Place through Locative Literature among US Latina Girls

6. Mapping urban accessibility: gamifying the citizens’ experience

7. BWDAT

8. Augmenting Emerging Hospitality Services: A Playful Immersive Experience to Foster Interactions among Locals and Visitors

9. Sensing and making sense of tourism flows and urban data to foster sustainability awareness: a real-world experience

10. Designing interactive infographics to stimulate environmental awareness: an exploration with a University community

11. Towards Eco-Centric Interaction: Urban Playful Interventions in the Anthropocene

12. A visual immersive participatory platform to foster dialogue between locals and tourists

13. The binge-watcher’s journey: Investigating motivations, contexts, and affective states surrounding Netflix viewing

14. Fostering Interaction Between Locals and Visitors by Designing a Community-Based Tourism Platform on a Touristic Island

15. Word Association: Engagement of Teenagers in a Co-design Process

16. Towards locative systems for, and by, children: A cognitive map study of children's perceptions and design suggestions

17. Citizen Science and Game with a Purpose to Foster Biodiversity Awareness and Bioacoustic Data Validation

18. On exploiting acoustic sensing and citizen science in a game for biodiversity monitoring and awareness

19. Interactive Storytelling : 10th International Conference on Interactive Digital Storytelling, ICIDS 2017 Funchal, Madeira, Portugal, November 14–17, 2017, Proceedings

20. Watt-I-see: design and evaluation of an interactive installation using eco-feedforward strategies

21. Beanstalk - A community based passive Wi-Fi tracking system for analysing tourism dynamics

22. Bus stops as interactive touchpoints -improving engagement and use of public transport

23. Walking with Geo-Zombie: a Pervasive Game to Engage People in Urban Crowdsourcing

24. Rethinking User Generated Location Rating: Where Does the Lion Get its Share?

25. Dynamic Field of View Restriction in 360° Video: Aligning Optical Flow and Visual SLAM to Mitigate VIMS

26. Impalpable Narratives: How to capture intangible cultural heritage of migrant communities

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