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Your search keyword '"Vladimir Robles-Bykbaev"' showing total 117 results

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117 results on '"Vladimir Robles-Bykbaev"'

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5. Intelligent interactive accompaniment platform to support the learning process for highly vulnerable children

6. An intelligent decision support system for educational inclusion of children with disabilities: an approximation for multidisciplinary teams

7. FonAPP: An Interactive Application for the Therapeutic Intervention of Children with Dyslalia from Embedded Devices and Robotic Assistants

8. An Interactive Guide Based on Learning Objects to Train Teachers on the Detection and Support of Children with Attention Deficit Hyperactivity Disorder

9. Analysis of the Use of Digital Tools as Support in Fine Motor Stimulation Therapy

10. Intervention Platform for Children with Intellectual Disability: Chatbots and IBM Watson Services in the Ecuadorian Context

11. Athetosis Speech and Language Learning Assistant: Case Study

13. AsiRo-μ: A Multi-purpose Robotic Assistant for Educational Inclusion of Children with Multiple Disabilities

14. Intelligent Environment to Support Fine Motor Learning in Children with and Without Motor Disorder

15. Recycling process through 3D videogame technologies for web platforms in Latin-American context

16. An educational tool to teach blind children sexual-health and hygiene through random forest regressors and additive manufacturing

17. ITaCaS: a serious game and an expert system to support the teaching of sexual-health and hygiene for youth with intellectual disability

18. Personal robotic assistants: a proposal based on the intelligent services of the IBM cloud and additive manufacturing

19. Intelligent tutor system to provide automated support to learning pre-reading concepts for children from 5 to 7

20. Automatic Generation of a Thesaurus for Language and Communication Disorders Based on Natural Language Processing and Ontologies

21. Automatic Generation of Abstracts in Scientific Articles Based on Natural Language Processing for Early Education Professionals and Speech Therapists

22. An interactive application based on augmented reality and rules-based reasoning to support educational activities of high school students

23. A virtual robotic assistant and expert system to provide development and rehabilitation exercises for gross motor skills in children with disabilities

24. An intelligent ecosystem based on robotic assistants, rule-based reasoning and serious games to support early stimulation activities for children from low-income families

25. An interactive system based on personal area networks, serious games and data mining to provide rehabilitation activities for older adults with cognitive decline

26. A methodological model based on expert systems to support the educational inclusion of children with special educational needs

27. An interactive box based on fuzzy logic, mobile apps, and light indicators to stimulate the visuomotor, visual perception and cognition skills in children from 3 to 6 years

28. A Hybrid System to Support the Psychological Intervention for Children With Autism

29. An Expert System to Design Intervention Strategies for Children with Disabilities in Multi-Sensory Stimulation Environments

30. Robotic Assistant for the Teaching in Trauma Accidents Prevention in Children of Initial Age

31. Development of an arcade controller for children with intellectual disabilities to improve fine motor skills through video games

32. Accessibility Challenges in OER and MOOC: MLR Analysis Considering the Pandemic Years

33. An Educational Robotic Assistant for Supporting Therapy Sessions of Children with Communication Disorders

34. Development of a Hand Rehabilitation Therapy System with Soft Robotic Glove

35. e-Ucumari: A multimedia device based on ontologies and embedded systems for pedagogical support of children with multi-disabilities

36. An educational platform based on expert systems, speech recognition, and ludic activities to support the lexical and semantic development in children from 2 to 3 years

37. AVATAR: Implementation of a Human-Computer Interface Based on an Intelligent Virtual Agent

38. A New Hand Gesture Recognition Approach for Robotic Assistants Based on Mobile Devices

39. Sensorised Low-Cost Pencils for Developing Countries: A Quantitative Analysis of Handwriting Learning Progress in Children with/without Disabilities from a Sustainable Perspective

40. A Multifunction Braille Trainer Based on Embedded Systems, Mobile Apps, Rule-based Reasoning and Data Mining for Children with Visual Impairment

41. An intelligent ecosystem to improve the information access and knowledge development about sexual and reproductive health on deaf women in Cuenca, Ecuador

42. IS2MoD: an interactive system based on expert systems and Kinect devices to support the motor rehabilitation and development of children with disabilities

43. An expert system to recommend contents and guided visits for children: a practical proposal for the Pumapungo Museum of Cuenca, Ecuador

44. A proposal based on knowledge modeling and ontologies to support the accessibility evaluation process of learning objects

45. An interactive tool based on serious games and fuzzy logic to support the motor development and rehabilitation of children with disabilities

46. An interactive educational tool based on augmented reality, mobile applications and comic strips to teach children the Cañari and Inca cultures in the Ecuadorian context

47. Serious game to improve fine motor skills using Leap Motion

48. An ontological network to identify accessibility metadata in learning objects: an approach based on Web Content Accessibility Guidelines, schemas, and disabilities analysis

50. Integration of Data Based on Ontologies for the Generation of a Multimedia Repository of Language and Speech

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