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1. The effectiveness of an unsupervised home‐based pulmonary rehabilitation with self‐management program in patients with chronic obstructive pulmonary disease.

2. Moral thinking and communication competencies of college students and graduates in Taiwan, the UK, and the US: a mixed-methods study.

3. Effects of a walking exercise programme on disease activity, sleep quality, and quality of life in systemic lupus erythematosus patients.

4. A study on learning analytics of using mobile augmented reality application to enhance cultural competence for design cultural creation in higher education.

5. Effects of AR‐ and VR‐based wearables in teaching English: The application of an ARCS model‐based learning design to improve elementary school students' learning motivation and performance.

6. Achieving success in English medium instruction using computer‐mediated terminology pretraining under the problem‐based learning pedagogy.

7. Healthcare workers' experiences of caring for patients diagnosed with intellectual disability co‐occurrent with psychiatric disorders.

8. A mobile game‐based app to facilitate learners' motivation and achievement in learning Chinese reading activities: An individual differences perspective.

9. The Post-Divorce Adjustment of Vietnamese Immigrant Women in Taiwan.

10. Comparing the Taiwanese learning effects of Shaking‐On and Kahoot!

11. Patient participation in healthcare activities: Nurses' and patients' perspectives in Taiwan.

12. Virtual reality application influences cognitive load‐mediated creativity components and creative performance in engineering design.

13. Quantifying public preferences for healthcare priorities in Taiwan through an integrated citizens jury and discrete choice experiment.