514 results on '"Educational/training software"'
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2. Serious games: efectos en la competencia lingüÃstica a partir de las diferencias socioeducativas del alumnado /Serious games: effects on linguistic competence from the socio-educational differences of the students
3. Metabolic Syndrome among Female School Teachers: A Sedentary Occupational Sector
4. TutorÃa universitaria con Kahoot y foros virtuales: una innovación docente en los grados de educación de la Universidad de Murcia /University Tutoring and ICT: The Experience of a Teaching Innovation in Higher Education
5. LinguisTIC Project: impact of the Walinwa Platform on the language communication competence of students in situations of sociocultural disadvantage
6. COMPORTAMENTO DO CONSUMIDOR E INTENCAO DE COMPRA DE SERVICOS HOTELEIROS: INFLUENCIA AO ASSISTIR VIDEOS NA INTERNET/CONSUMER BEHAVIOR AND INTENTION TO PURCHASE HOTEL SERVICES: INFLUENCE WHEN WATCHING VIDEOS ON THE INTERNET/COMPORTAMIENTO DEL CONSUMIDOR E INTENCION DE COMPRAR SERVICIOS DEL HOTEL: INFLUENCIA AL VER VIDEOS EN INTERNET
7. Ensenanza de sistemas de radiocomunicaciones terrestres con linea de vista mediante software educativo
8. 'Mile Deep' Digital Tools
9. Updating the Software and Hardware in Educational Practice: A Way Forward for Science and Mathematics Education
10. ACTIVE METHODOLOGY ACTIVITIES FOR MATHEMATICS WITH BNCC DIDCATICS ELEMENTS/ATIVIDADES DE METODOLOGIAS ATIVAS PARA MATEMATICA COM ELEMENTOS DIDATICOS DA BNCC/ACTIVIDADES DE METODOLOGIAS ACTIVAS PARA MATEMATICAS CON ELEMENTOS DIDATICOS DE LA BNCC
11. Diseno de un material didactico multimedia de laboratorio de quimica organica
12. Uso de la hoja de calculo para analizar datos cualitativos
13. Definicion de un modelo de datos que incluye el diseno instruccional para describir los elementos que intervienen en el diseno de cursos virtuales
14. Teaching to Read Sentences Using Conditional Discrimination/Ensino de Leitura de Oracoes por meio de Discriminacoes Condicionais
15. Educational technology: an area to be developed at a college in Southeast Mexico/La tecnologia educativa: un area por concretar en una facultad del sureste de Mexico
16. O USO DO MODELLUS EM SALA DE AULA COMO INSTRUMENTO MOTIVACIONAL PARA O ESTUDO DE OPTICA GEOMETRICA--UM ESTUDO DE CASO/THE USE OF MODELLUS IN A CLASSROOM AS A MOTIVATIONAL TOOL FOR THE STUDY OF GEOMETRICAL OPTICS--A CASE STUDY/EL USO DEL MODELLUS EN CLASE COMO INSTRUMENTO DE MOTIVACION PARA EL ESTUDIO DE OPTICA GEOMETRICA--UM ESTUDIO DE CASO
17. Performance of Fourth-Grade Students with Learning Disabilities on Multiplication Facts Comparing Teacher-Mediated and Technology-Mediated Interventions: A Preliminary Investigation
18. El desarrollo de hiperentornos de aprendizaje para la web: una experiencia en la universidad de ciencias pedagogicas de holguin
19. Laboratorio Virtual para la Unidad Tierra y Universo como Parte de la Formacion Universitaria de Docentes de Ciencias
20. Beyond door-to-door: the implications of invited in-home selling
21. Can videogames be used to develop the infant stage educational curriculum?/Podemos utilizar los videojuegos para el desarrollo del curriculo de la etapa de infantil?
22. A proposal for generic competence assessment in a serious game/Propuesta de evaluacion de competencias genericas mediante un juego serio
23. Software educativo para la representacion de numeros en la asignatura matematica numerica
24. HaD, herramienta de apoyo docente
25. Electronic storybooks: a constructivist approach to improving reading motivation in grade 1 students
26. Virtual laboratories & simulations; useful tools in introductory digital logic course: a Prince Sultan University case
27. From LibGuides to WordPress
28. Software for teaching emotions to students with autism spectrum disorder/Software para ensenar emociones al alumnado con trastorno del espectro autista
29. Metodologia Hibrida de Desenvolvimento Centrado no Utilizador aplicada ao Software Educativo
30. Proposal of guidelines for the development of evaluation instruments for educational software/Proposta de diretrizes para o desenvolvimento de instrumentos avaliativos para software educativo
31. Computer software can help users to make informed decisions: using case studies, Warren Oldreive and Mary Waight explain the benefits of a program that helps people to comprehend and process information
32. Teaching with Twitter
33. Participatory systems: moving beyond 20th century institutions
34. Developing a curriculum for on-line international business degree: an integrated approach using systems and ERP concepts
35. Bringing research tools into the classroom
36. Pre-K children's interaction with educational software programs: an obeservation of capabilities and levels of engagement
37. A pilot study to investigate the effectiveness of multimedia CD-ROM vis-a-vis traditional print-based technology in teaching fourth-grade children
38. Interactive simulations for the effective learning of physics
39. A pedagogical software for the analysis of loudspeaker systems
40. Learning with a missing sense: what can we learn from the interaction of a deaf child with a turtle?
41. Designing and using software tools for educational purposes: FLAT, a case study
42. The effects of different voices in computer-based instruction on children's learning
43. A design framrwork for syllabus generator
44. Communication in virtual teams: ten years of experience in education
45. Doing the right thing with technology
46. MODeLer: a virtual construtivist learning environment and methodology for object-oriented design
47. Software-reconfigurable e-learning platform for power electronics courses
48. Diseno de contenidos digitales bajo la perspectiva de software educativo 'un escenario de innovacion educativa'
49. Computer games theories for designing motivating educational software: a survey study
50. The importance of integration ideas in a required technology class
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