910 results on '"Hwang, Gwo-Jen"'
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2. An Integrative Review with Word Cloud Analysis of Digital Escape Rooms in Nursing Education
3. Promoting students’ civic literacy and positive learning behaviors: A supportive feedback-based decision-making gaming approach
4. Delving into primary students’ conceptions of artificial intelligence learning: A drawing-based epistemic network analysis
5. Interweaving of self-regulated learning and game-based learning in higher education: a review of academic publications from 2009 to 2020
6. Cultivating visual literacy and critical thinking tendency with technological knowledge organizing supports: a concept mapping-based online problem-posing approach
7. Effects of an adaptive computer agent-based digital game on EFL students’ English learning outcomes
8. Integrating dialectical constructivist scaffolding-based argumentation mapping to support students’ dialectical thinking, oral and dialogical argumentation complexity
9. Effects of a concept mapping-guided virtual laboratory learning approach on students’ science process skills and behavioral patterns
10. Enhancing students’ critical thinking and creative thinking: An integrated mind mapping and robot-based learning approach
11. A Robot-assisted real case-handling approach to improving students’ learning performances in vocational training
12. Knowledge check-based concept mapping in digital games: impacts on students’ learning performance and behaviors
13. Impacts of augmented reality-supported STEM education on students' achievement: A meta-analysis of selected SSCI publications from 2010 to 2023
14. Effects of a VR-based collaborative painting approach on primary students’ creativity and collaborative quality in art courses
15. Fostering students’ scientific literacy by reflective questioning: An identification, summarization, self-reflective questioning, and application (ISSA)-based flipped learning approach
16. Effects of robot-based multiple low-stakes assessments on students’ oral presentation performance, collective efficacy, and learning attitude
17. Comprehending complex chemistry problems in a structured and enjoyable manner: A concept mapping-based contextual gaming approach
18. Engaging EFL Students' Critical Thinking Tendency and In-Depth Reflection in Technology-Based Writing Contexts: A Peer Assessment-Incorporated Automatic Evaluation Approach
19. Promoting students’ higher order thinking in virtual museum contexts: A self-adapted mobile concept mapping-based problem posing approach
20. A concept map-based community of inquiry framework for virtual learning contexts to enhance students’ earth science learning achievement and reflection tendency
21. Associating spatial knowledge with concept maps to facilitate learning in digital gaming contexts
22. AI in Online-Learning Research: Visualizing and Interpreting the Journal Publications from 1997 to 2019
23. Learning by Storytelling and Critiquing: A Peer Assessment-Enhanced Digital Storytelling Approach to Promoting Young Students' Information Literacy, Self-Efficacy, and Critical Thinking Awareness
24. Effects of Robot-Assisted Digital Storytelling on Hospitalized Children's Communication during the COVID-19 Pandemic
25. Development of the Social Metacognition Inventory for Online Collaborative Argumentation: Construct Validity and Reliability
26. Critical Research Trends of Mobile Technology-Supported English Language Learning: A Review of the Top 100 Highly Cited Articles
27. Trends and Issues of Social Annotation in Education: A Systematic Review from 2000 to 2020
28. Effects of Interaction between Peer Assessment and Problem-Solving Tendencies on Students' Learning Achievements and Collaboration in Mobile Technology-Supported Project-Based Learning
29. Incorporating Teacher Intelligence into Digital Games: An Expert System-Guided Self-Regulated Learning Approach to Promoting EFL Students' Performance in Digital Gaming Contexts
30. Promoting Students' Artwork Appreciation: An Experiential Learning-Based Virtual Reality Approach
31. Fostering Complex Professional Skills with Interactive Simulation Technology: A Virtual Reality-Based Flipped Learning Approach
32. An online progressive peer assessment approach to project-based learning: a constructivist perspective
33. Engaging EFL students’ critical thinking tendency and in-depth reflection in technology-based writing contexts: A peer assessment-incorporated automatic evaluation approach
34. Trends and research foci of robotics-based STEM education: a systematic review from diverse angles based on the technology-based learning model
35. Research Advancement and Foci of Mobile Technology-Supported Music Education: A Systematic Review and Social Network Analysis on 2008-2019 Academic Publications
36. Roles and Research Foci of Artificial Intelligence in Language Education: An Integrated Bibliographic Analysis and Systematic Review Approach
37. Effects of Incorporating an Expert Decision-Making Mechanism into Chatbots on Students' Achievement, Enjoyment, and Anxiety
38. From Competition to Social Interaction: A Mobile Team-Based Competition Approach to Promoting Students' Professional Identity and Perceptions
39. An Assistive Environment for EAL Academic Writing Using Formulaic Sequences Classification
40. Promoting Students' Programming Logic and Problem-Solving Awareness with Precision Feedback: A Two-Tier Test-Based Online Programming Training Approach
41. Effects of a Two-Tier Test Strategy on Students' Digital Game-Based Learning Performances and Flow Experience in Environmental Education
42. Progressive Flowchart Development Scaffolding to Improve University Students' Computational Thinking and Programming Self-Efficacy
43. Strategies for Enhancing Self-Regulation in E-Learning: A Review of Selected Journal Publications from 2010 to 2020
44. Effects of a Collective Problem-Solving Promotion-Based Flipped Classroom on Students' Learning Performances and Interactive Patterns
45. A Mandatory Contribution-Based Collaborative Gaming Approach to Enhancing Students' Collaborative Learning Outcomes in Science Museums
46. Effects of a Mobile-Based Progressive Peer-Feedback Scaffolding Strategy on Students' Creative Thinking Performance, Metacognitive Awareness, and Learning Attitude
47. Trends and Research Foci of Robotics-Based STEM Education: A Systematic Review from Diverse Angles Based on the Technology-Based Learning Model
48. Roles and Research Trends of Touchscreen Mobile Devices in Early Childhood Education: Review of Journal Publications from 2010 to 2019 Based on the Technology-Enhanced Learning Model
49. Impacts of Interactions between Peer Assessment and Learning Styles on Students' Mobile Learning Achievements and Motivations in Vocational Design Certification Courses
50. Mobile English Language Learning: A Systematic Review of Group Size, Duration, and Assessment Methods
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