19 results
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2. Beyond <italic>Homo Ludens</italic>: Architecture and Mathematics.
3. Reason, Mimesis, and Self-Preservation in Adorno.
4. Play in the Information Age
5. ON POLISH FANTASTIC LITERATURE FOR YOUNG PEOPLE AND ITS THERAPEUTIC POTENTIAL.
6. The bureaucratic beyond: Roger Caillois and the negation of the sacred in Hollywood cinema.
7. Una polemologia vertiginosa. Attorno al motivo della guerra in Roger Caillois.
8. The Blue Fox: Cryptic Storytelling and Nonhuman Mimicry in the Work of Sjón and Jeff VanderMeer.
9. The Principle of Division in Roger Caillois's Man, Play and Games.
10. The "Playing" Field: Attitudes, Activities, and the Conflation of Play and Games.
11. Extracts from Pierres réfléchies.
12. The Ambiguity of the Sacred: Revisiting Roger Caillois's L'Homme et le sacré.
13. How Designers Play: The Ludic Modalities of the Creative Process.
14. STONE BLIND AND BESIDE OURSELVES OUYANG XIU'S TOUCHING POETICS AND THE ENDS NANCY OF CRITICAL VISION.
15. Adorno, Schubert, and Mimesis.
16. Embracing Modernity: Roger Caillois and Armand Petitjean at the Nouvelle Revue française.
17. The Algorithmic Writing of Stones: A Cybernetics of Geology.
18. Man, Play and Games – A Review Essay.
19. Man and the Sacred.
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