1. Negotiating Family Conflict, Social Identity and Solidarity in Digital Play Space.
- Author
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Talmadge Wright, J. and Embrick, David G.
- Abstract
Family communication between on-line game players, (chats, real time speech, and on-line behavior) points to very complex ways conflicts over resources, performance, and social identity are negotiated, both within and outside on-line video games. Documenting game play conflict and cooperation points both to the subtle role of software on human social interactions as well as the meanings game players generate from those actions. As symbolic interaction has understood, such interactions are not confined to off-line dramaturgical settings, but are becoming well established on-line as well, blurring any meaningful distinction between the virtual and the real. This paper draws from four years of participant-observation and interviews with players of a well-know MMORPG (World of Warcraft). We examine how both player conflict and cooperation between family members, both off-line and on-line, is negotiated by players. [ABSTRACT FROM AUTHOR]
- Published
- 2013