30 results on '"Harashima, Hiroshi"'
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2. An interactive method for color scheme considering difference of luminance
3. Interactive evolutionary image processing for face beautification using smaller population size
4. Glare simulation and its application to evaluation of bright lights with spectral power distribution
5. NIGAO
6. Interactive view synthesis from integral photography using estimated depth information
7. Performance evaluation of programmable graphics hardware for image filtering and stereo matching
8. Three-dimensional image representation of buildings utilizing heterogeneous information for multimedia ambiance communication
9. Interactive view synthesis from integral photography using estimated depth information.
10. Ray-based approach to integrated 3D visual communication
11. Multiresolution stereoscopic immersive communication using a set of four cameras.
12. Facial expression recognition on a people-dependent personal facial expression space (PFES).
13. Mutual conversion between 3D images and light rays
14. Real-time video-based rendering for augmented spatial communication
15. 3D visual data compression based on ray-space projection
16. Interactive model-based coding for face metaphor user interface in network communications
17. 3D segmentation of multiview images based on disparity estimation
18. Structural motion segmentation for compact image sequence representation
19. Fractal-like video coding with weighted summation
20. Robust tracking of head and arm for model-based image coding
21. Coding of an autostereoscopic 3D image sequence
22. Structural motion segmentation for compact image sequence representation.
23. 3D segmentation of multiview images based on disparity estimation.
24. Fractal-like video coding with weighted summation.
25. Data compression of an autostereoscopic 3D image.
26. Robust tracking of head and arm for model-based image coding.
27. Coding of an autostereoscopic 3D image sequence.
28. Real-time facial action image synthesis system driven by speech and text.
29. Some variants of universal pattern-matching interframe coding.
30. Iterative motion estimation method using triangular patches for motion compensation
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