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46 results

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1. Protection Degree and Migration in the Stochastic SIRS Model: A Queueing System Perspective.

3. Stability Analysis of a More General Class of Systems With Delay-Dependent Coefficients.

4. Reinforcement Learning-Based Differential Evolution With Cooperative Coevolution for a Compensatory Neuro-Fuzzy Controller.

5. An Analogue Neuromorphic Co-Processor That Utilizes Device Mismatch for Learning Applications.

6. Graphical Nash Equilibria and Replicator Dynamics on Complex Networks.

7. Neural Network-Based Information Transfer for Dynamic Optimization.

8. Linear Quadratic Mean Field Games: Asymptotic Solvability and Relation to the Fixed Point Approach.

9. On Lyapunov and Upper Bohl Exponents of Diagonal Discrete Linear Time-Varying Systems.

10. Pool-Based Sequential Active Learning for Regression.

11. Discrete-Time Selfish Routing Converging to the Wardrop Equilibrium.

12. $\mathcal{DBSDA}$ : Lowering the Bound of Misclassification Rate for Sparse Linear Discriminant Analysis via Model Debiasing.

13. A Unified Stochastic Hybrid System Approach to Aggregate Modeling of Responsive Loads.

14. Linear–Quadratic Mean-Field Game for Stochastic Delayed Systems.

15. Learning Multimodal Parameters: A Bare-Bones Niching Differential Evolution Approach.

16. Dynamic Demand and Mean-Field Games.

17. Lower Bounds on the Proportion of Leaders Needed for Expected Consensus of 3-D Flocks.

18. A Collective Neurodynamic Optimization Approach to Nonnegative Matrix Factorization.

19. Learning in Mean-Field Games.

20. $\epsilon$-Nash Equilibria for Partially Observed LQG Mean Field Games With a Major Player.

21. Linear Quadratic Risk-Sensitive and Robust Mean Field Games.

22. State Estimation for the Individual and the Population in Mean Field Control With Application to Demand Dispatch.

23. Small Noise May Diversify Collective Motion in Vicsek Model.

24. SpikeTemp: An Enhanced Rank-Order-Based Learning Approach for Spiking Neural Networks With Adaptive Structure.

25. Backward Mean-Field Linear-Quadratic-Gaussian (LQG) Games: Full and Partial Information.

26. Sequential Compact Code Learning for Unsupervised Image Hashing.

27. Decentralized Convergence to Nash Equilibria in Constrained Deterministic Mean Field Control.

28. Classifying Stress From Heart Rate Variability Using Salivary Biomarkers as Reference.

29. Two Machine Learning Approaches for Short-Term Wind Speed Time-Series Prediction.

30. Competition and Collaboration in Cooperative Coevolution of Elman Recurrent Neural Networks for Time-Series Prediction.

31. What Goes Up…: World Population Growth has Slowed, and Some Countries are Actually Declining: Numbers Don't Lie.

32. A One-Class Kernel Fisher Criterion for Outlier Detection.

33. Modified Multivalued Neuron With Periodic Tolerant Activation Function.

34. Feature Learning for Image Classification Via Multiobjective Genetic Programming.

35. Gaussian Classifier-Based Evolutionary Strategy for Multimodal Optimization.

36. Risk-Sensitive Mean-Field Games.

37. Global Analysis of a Continuum Model for Monotone Pulse-Coupled Oscillators.

38. Nash, Social and Centralized Solutions to Consensus Problems via Mean Field Control Theory.

39. A Low Power Trainable Neuromorphic Integrated Circuit That Is Tolerant to Device Mismatch.

40. Left and Right: war and peace.

41. Cooperative Phenomena in Networks of Oscillators With Non-Identical Interactions and Dynamics.

42. Single-Stage and Cascade Design of High Order Multiplierless Linear Phase FIR Filters Using Genetic Algorithm.

43. "Galton's Asset" and "Flower's Problem": Cultural Networks and Cultural Units in Cross-Cultural Research (Book).

44. Not dead, just resting.