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1. Morphing Planar Graph Drawings via Orthogonal Box Drawings

2. Deltahedral Domes over Equiangular Polygons

3. Super Guarding and Dark Rays in Art Galleries

4. The geodesic edge center of a simple polygon

5. Reconfiguration of Non-crossing Spanning Trees

6. Forbidding Edges between Points in the Plane to Disconnect the Triangulation Flip Graph

7. Distant Representatives for Rectangles in the Plane

8. The Visibility Center of a Simple Polygon

9. Hardness of Token Swapping on Trees

10. Compatible Paths on Labelled Point Sets

11. Reconstructing a Polyhedron between Polygons in Parallel Slices

12. Building a larger class of graphs for efficient reconfiguration of vertex colouring

13. Face flips in origami tessellations

14. Minimum Ply Covering of Points with Disks and Squares

15. Reconfiguring Undirected Paths

16. Token Swapping on Trees

17. Maximum Matchings and Minimum Blocking Sets in $\Theta_6$-Graphs

18. Recognition and Drawing of Stick Graphs

19. Minimum Shared-Power Edge Cut

20. Convexity-Increasing Morphs of Planar Graphs

21. The Complexity of Drawing a Graph in a Polygonal Region

22. Rollercoasters and Caterpillars

23. Angle-Monotone Graphs: Construction and Local Routing

24. A Proof of the Orbit Conjecture for Flipping Edge-Labelled Triangulations

25. Improved Bounds for Drawing Trees on Fixed Points with L-shaped Edges

26. Angle-monotone Paths in Non-obtuse Triangulations

27. On Compatible Triangulations with a Minimum Number of Steiner Points

28. Some Counterexamples for Compatible Triangulations

29. Reconfiguring Ordered Bases of a Matroid

30. Universal Hinge Patterns for Folding Strips Efficiently into Any Grid Polyhedron

31. Gabriel Triangulations and Angle-Monotone Graphs: Local Routing and Recognition

32. How to morph planar graph drawings

33. Shortest Paths and Convex Hulls in 2D Complexes with Non-Positive Curvature

34. Visibility Graphs, Dismantlability, and the Cops and Robbers Game

35. On the Planar Split Thickness of Graphs

36. Fractional coverings, greedy coverings, and rectifier networks

37. Optimal Morphs of Convex Drawings

38. Folding a Paper Strip to Minimize Thickness

39. Morphing Planar Graph Drawings with Unidirectional Moves

40. Morphing Schnyder drawings of planar triangulations

41. Drawing Partially Embedded and Simultaneously Planar Graphs

42. Flat Foldings of Plane Graphs with Prescribed Angles and Edge Lengths

43. Covering Folded Shapes

44. Dihedral angles and orthogonal polyhedra

45. Semantic Word Cloud Representations: Hardness and Approximation Algorithms

46. Flipping Edge-Labelled Triangulations

47. Self-Approaching Graphs

48. Flip Distance Between Two Triangulations of a Point-Set is NP-complete

49. Algorithms for Solving Rubik's Cubes

50. Testing Simultaneous Planarity when the Common Graph is 2-Connected

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