28 results on '"Di Gironimo, Giuseppe"'
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2. A User-Centered Study on Virtual Reality Training Systems’ Design Features
3. Systems Engineering and Multi-criteria Decision Making Technique for Concept Design of DTT Divertor Fixation System
4. RFLP Approach to DTT Divertor Fixation System Design Using the 3DExperience Platform
5. Brief Overview of Long Reach Manipulators for Remote Maintenance in Fusion Reactors
6. The Role of a Remote Handling Facility in the Design Process of a Fusion Reactor
7. From Design to Procurement of Tokamak Mechanical Structures
8. From Virtual to Augmented Reality Training System: An IC.IDO-Based Approach
9. Effects of Design Parameters on the Tip Steering Capabilities of Fabric Pneumatic Artificial Muscle-actuated Soft Growing Robots
10. Design of a Fabric–Based Antagonistic Pneumatic Actuator with Multiple Chambers for the Development of Soft Continuum Manipulators
11. Requirements Management in Master Model Development: A Case Study in Fusion Engineering
12. Automatic Outcomes in Minnesota Dexterity Test Using a System of Multiple Depth Cameras
13. Robots Helping Humans: Collaborative Shelf Refilling
14. Virtual Teleoperation Setup for a Bimanual Bartending Robot
15. Design and Integration of Automation Systems with Manual Operation: Small and Medium Enterprises Issues
16. Design of a Bioinspired Multi-fingered Soft Pneumatic Gripper with Embedded Suckers
17. A Detailed Analysis of the Most Promising Concepts of Soft Wearable Robots for Upper–Limb
18. Design of Wearables for Biosignal Acquisition: A User Centered Approach for Concept Generation and Selection
19. Requirements Engineering in Complex Systems Design
20. Preliminary Requirements of a Soft Upper-Limb Exoskeleton for Industrial Overhead Tasks Based on Biomechanical Analysis
21. Modeling and Simulation of Hybrid Soft Robots Using Finite Element Methods: Brief Overview and Benefits
22. Systems Engineering Approach for the Development of a Virtual Training Platform: Case Study in the Missile Systems Sector
23. Mechanics–Based Virtual Prototyping of Robots with Deformable Bodies and Flexible Joints
24. Iterative and Participative Axiomatic Design Process to Improve Conceptual Design of Large-Scale Engineering Systems
25. Understanding the Human Motor Control for User-Centered Design of Custom Wearable Systems: Case Studies in Sports, Industry, Rehabilitation
26. From Differential Geometry of Curves to Helical Kinematics of Continuum Robots Using Exponential Mapping
27. Interactive Tools for Safety 4.0: Virtual Ergonomics and Serious Games in Tower Automotive
28. Multiple-Point Kinematic Control of a Humanoid Robot
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