73 results on '"usability study"'
Search Results
2. Digital Nudging in Online-Learning Environments: Enhancing Self-regulation and Decision Through Usability-Centric Design
3. Understanding Multi-platform Social Media Aggregators: A Design and Development Case Study with BTS-DASH
4. A Persuasive mHealth Application for Postoperative Cardiac Procedures: Prototype Design and Usability Study
5. Can Haptic Actuator Be Used for Biofeedback Applications in Swimming?
6. Yabusame!!! - Historical Japanese Cross Scroll Meets VR
7. Flood Adventures: Evaluation Study of Final Prototype
8. Business Process Models and Eye Tracking System for BPMN Evaluation-Usability Study
9. Visualizing Invisible Environmental Data in VR: Development and Implementation of Design Concepts for Communicating Urban Air Quality in a Virtual City Model
10. Usability Evaluation of SSI Digital Wallets
11. Applying the Shinayakana Systems Approach to the Design of Software in a Sustainability Context
12. Wild Intercepts: A Novel Approach to Usability Testing of a ‘Citizen Science’ Portal, Developed for Understanding the ‘Burdens of Pain’ Among Citizens
13. Towards a GUI for Declarative Medical Image Analysis: Cognitive and Memory Load Issues
14. A Coding Framework for Usability Evaluation of Digital Health Technologies
15. Clinical Usability Studies – Clash of Cultures? Study Design Proposal from Lessons Learned
16. Usability Evaluation of Business Process Modeling Standards – BPMN and BORM Case Study
17. Enabling Authors to Produce Computable Phenotype Measurements: Usability Studies on the Measurement Recorder
18. Usability Study of Signage Way-Finding System in Large Public Space
19. Alert Characterization by Non-expert Users in a Cybersecurity Virtual Environment: A Usability Study
20. Augmented Instructions: Analysis of Performance and Efficiency of Assembly Tasks
21. Business Process Models (BPMN and DEMO Notation) - Usability Study
22. Application of Eye Tracking Technology in Naturalistic Usability Assessment of an Academic Library Website
23. Usability Study and Redesign of the Food Tray
24. Usability Study of a Kinect-Based Rehabilitation Tool for the Upper Limbs
25. Usability of Direct Manipulation Interaction Methods for Augmented Reality Environments Using Smartphones and Smartglasses
26. Explorations in AR: Finding Its Value
27. Methods for Evaluating the Quality of Process Modelling Tools
28. Supporting the Monitoring of Cheetahs in Kenya by Mobile Map Apps
29. Capturing Haptic Experience Through Users’ Visual Sketches
30. An Accessibility Evaluation of Social Media Through Mobile Device for Elderly
31. Heuristic Evaluation and Usability Testing as Complementary Methods: A Case Study
32. Requirements, Design and Pilot Study of a Physical Activity Activation System Using Virtual Communities
33. Let’s DEsign for MOtivation (DEMO)
34. A Usability Study for Signal Strength Based Localisation
35. Around-Device Interactions: A Usability Study of Frame Markers in Acquisition Tasks
36. Swift Gestures: Seamless Bend Gestures Using Graphics Framework Capabilities
37. Usability Evaluation of a Social Networking Site Prototype for the Elderly
38. A Mobile Augmented Reality Framework for Post-stroke Patient Rehabilitation
39. Optimizing the User Interface of a First-Aid App: A 'Realistic' Usability Study with the Smartphone Application 'Defi Now!'
40. A Usability Study on Elder Adults Utilizing Social Networking Sites
41. A Virtual Dressing Room for People with Asperger’s Syndrome : A Usability Study to Realise Design Goals
42. Indented Tree or Graph? A Usability Study of Ontology Visualization Techniques in the Context of Class Mapping Evaluation
43. Design and Usability Analysis of Gesture-Based Control for Common Desktop Tasks
44. Beyond Comprehension: A Usability Study on User Instruction Manual for Stove with Steam Function
45. SINGRAR Usability Study
46. Usability Study of Icon Designs with Social Network Functions
47. Towards Unification for Pointing Task Evaluation in 3D Desktop Virtual Environment
48. Borrowing a Virtual Rehabilitation Tool for the Physical Activation and Cognitive Stimulation of Elders
49. Towards Systematic Usability Evaluations for the OR: An Introduction to OR-Use Framework
50. Increasing Service Users’ Privacy Awareness by Introducing On-Line Interactive Privacy Features
Catalog
Books, media, physical & digital resources
Discovery Service for Jio Institute Digital Library
For full access to our library's resources, please sign in.