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1. Event-triggered disturbance attenuation for multi-agent systems with input delay.

2. Distributed model-free adaptive predictive control for heterogeneous nonlinear multi-agent systems.

3. Distributed dynamic event-triggered algorithm with minimum inter-event time for multi-agent convex optimisation.

4. Understanding the mechanism of human–computer game: a distributed reinforcement learning perspective.

5. Distributed primal-dual optimisation method with uncoordinated time-varying step-sizes.

6. Distributed optimisation for resource allocation with event-triggered communication over general directed topology.

7. Controllability improvement for multi-agent systems: leader selection and weight adjustment.

8. A novel alignment repulsion algorithm for flocking of multi-agent systems based on the number of neighbours per agent.