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1. The Relationship among ICT Skills, Traditional Reading Skills and Online Reading Ability

2. Proceedings of the International Association for Development of the Information Society (IADIS) International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA) (13th, Mannheim, Germany, October 28-30, 2016)

3. A Comparison of Telecollaborative Classes between Japan and Asian-Pacific Countries--Asian-Pacific Exchange Collaboration (APEC) Project

4. Learners' Agency in a Facebook-Mediated Community

5. A Comparative Study of the Effect of CALL on Gifted and Non-Gifted Adolescents' English Proficiency

6. Mandarin Students' Perceptions of Multimodal Interaction in a Web Conferencing Environment: A Satisfaction Survey

7. Building Better Discipline Strategies for Schools by Fuzzy Logics

8. The Relationship among Principals' Technology Leadership, Teaching Innovation, and Students' Academic Optimism in Elementary Schools

9. Investigating EFL Teachers' Technological Pedagogical Content Knowledge: Students' Perceptions

10. A Comparative Study on Cooperative Learning in Multimedia and Network Environment Used by English Majors between China Mainland and Taiwan

11. Cloud Computing Technologies in Writing Class: Factors Influencing Students' Learning Experience

12. The Impact of Taiwanese College Students' Learning Motivation from Self-Determination Perspective on Learning Outcomes: Moderating Roles of Multi-Traits

13. Roles, Strategies and Impact of MOOCs on Flipping Business Education

14. Facilitating English-Language Learners' Oral Reading Fluency with Digital Pen Technology

15. Exploring the Effectiveness of Picture Books for Teaching Young Children the Concepts of Environmental Protection

16. Investigating Learner Attitudes toward E-Books as Learning Tools: Based on the Activity Theory Approach

17. The Relationships among School-Based Budgeting, Innovative Management, and School Effectiveness: A Study on Specialist Schools in Taiwan

18. Effects of Group Awareness and Self-Regulation Level on Online Learning Behaviors

19. A Study of Comparatively Low Achievement Students' Bilingualized Dictionary Use and Their English Learning

20. My-Bookstore: Using Information Technology to Support Children's Classroom Reading and Book Recommendation

21. Perceived Effectiveness of Using the Life-Like Multimedia Materials Tool

22. Flipping the Classroom for English Language Learners to Foster Active Learning

23. A Study Showing Research Has Been Valued over Teaching in Higher Education

24. Linking Learning Styles and Learning on Mobile Facebook

25. The Impact of Using Picture Books with Preschool Students in Taiwan on the Teaching of Environmental Concepts

26. Taiwanese EFL Learners' Perceived Use of Online Reading Strategies

27. Applying the Technology Acceptance Model (TAM) to Explore the Effects of a Course Management System (CMS)-Assisted EFL Writing Instruction

28. The Mediator Effect of Career Development between Personality Traits and Organizational Commitment: The Example of Sport Communication Technology Talents

29. Online Teaching Evaluation for Higher Quality Education: Strategies to Increase University Students' Participation

30. Psychological insulin resistance and its impact on self‐management in type II diabetes mellitus patients treated with insulin therapy.

31. Parents' Attitudes toward the Perceived Usefulness of Internet-Related Instruction in Preschools

32. Representations of Animal Companions on Student Learning Perception: Static, Animated and Tangible

33. Using Narrative-Based Contextual Games to Enhance Language Learning: A Case Study

34. Exploring the Effects of Web-Mediated Socially-Shared Regulation of Learning and Experience-Based Learning on Improving Students' Learning

35. Using an Interactive Ubiquitous Learning System to Enhance Authentic Learning Experiences in a Cultural Heritage Course

36. Facilitating Effective Digital Game-Based Learning Behaviors and Learning Performances of Students Based on a Collaborative Knowledge Construction Strategy

37. The effectiveness of an unsupervised home‐based pulmonary rehabilitation with self‐management program in patients with chronic obstructive pulmonary disease.

38. The Effects of Students' Learning Anxiety and Motivation on the Learning Achievement in the Activity Theory Based Gamified Learning Environment

39. Students' Reactions to Different Levels of Game Scenarios: A Cognitive Style Approach

40. Tertiary Students' Entrepreneurial Career Intentions of Entrepreneurship-Embedded Internship Programs

41. Teaching with a Dual-Channel Classroom Feedback System in the Digital Classroom Environment

42. The Effect of Flow Frequency on Internet Addiction to Different Internet Usage Activities

43. Professionals' Perception of Quality Physical Education Learning in Selected Asian Cities

44. The Relationships between Brand Association, Trust, Commitment, and Satisfaction of Higher Education Institutions

45. The Implementation of Problem-Based Learning in a Taiwanese Primary Mathematics Classroom: Lessons Learned from the Students' Side of the Story

46. An Empirical Study of User Experience on Touch Mice

47. Effects of safety attitude on factors related to burnout among nurses working at a dedicated infectious disease control hospital during the COVID‐19 pandemic.

48. 5E Mobile Inquiry Learning Approach for Enhancing Learning Motivation and Scientific Inquiry Ability of University Students

49. How Can Managers Promote Salespeople's Person-Job Fit? The Effects of Cooperative Learning and Perceived Organizational Support

50. Learners' Metalinguistic and Affective Performance in Blogging to Write