1. Exploring game design approaches through conversations with designers.
- Author
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Cormio, Laura, Giaconi, Catia, Mengoni, Maura, and Santilli, Tommaso
- Subjects
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VIDEO game designers , *ACQUISITION of data , *GROUNDED theory , *PRAXIS (Process) , *DESIGN services - Abstract
This paper explores game designers' attitudes and praxis through a Grounded Theory analysis of data collected from interviews with 11 game design professionals. The aim of the research is to investigate and map possible shared approaches and strategies. The study presents a theoretical framework based on the core category "Balancing permanence and change". Designers appear to build and maintain elements of stability, and contemporarily ensure the process' flexibility and adaptability to possible constraints through collaborative approaches and iterative methods. The findings contribute to a deeper understanding of game design practices and provide a theoretical framework for interpreting designers' choices. Future research should assess the adaptability of the framework across game genres and cultural backgrounds of designers. • Grounded theory can provide insights on game designers' attitudes and praxis. • Game designers' work is based on balancing permanence and change. • Game designers adopt fixed frameworks to ensure the project's coherence. • Game designers value flexibility to ensure the project's adaptability. • Game designers use team cooperation and iterative approaches as balancing strategies. [ABSTRACT FROM AUTHOR]
- Published
- 2024
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