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1. Building the Future by Looking to the Past: The Evolution of Research Strands in Influential CALL Papers

2. Intelligent CALL, Granular Systems and Learner Data: Short Papers from EUROCALL 2022 (30th, Reykjavik, Iceland, August 17-19, 2022)

3. CALL and Professionalisation: Short Papers from EUROCALL 2021 (29th, Online, August 26-27, 2021)

4. Paper vs. Online Assessments: A Study of Test-Taking Strategies for STAAR Reading Tests

5. Less Commonly Taught Languages at EUROCALL: What Has Changed over the Years?

6. Digital Resources in Mobile Learning and Some Aspects of Teaching and Education Environment

7. Empowering Rural and Remote Health Professionals Training: A Cost-Effective Skin Suturing Simulator for Mobile Learning in Clinical Skills Acquisition

8. 'GeoGebra' Applets for Fostering Conceptual Understanding in Algebra

9. Exploring an Interactive Technology for Supporting Embodied Geometric Reasoning

10. How to Build Online Social Presence: Strategies for Community Building

11. Mathematical Mobile Apps via Rural Casting

12. ICALL Ecosystems: Making ICALL's Intelligence Both Accessible and Understandable

13. The Role of CALL in the Ecology of Language Teachers' Well-Being and Professional Development

14. The Development of the FineTune App

15. ESPACE L2: Exploring Spacing Effects in Explicit and Implicit Online Learning of L2 English

16. An Corpas Cliste: Creating a Learner Corpus for Irish from a New, Purpose-Built iCALL Platform

17. Beyond Boundaries: The Role of Learning Types in Shaping MOOC Learner Engagement and Progression

18. Exploring Educator Experiences with Mobile Learning Software: Understanding the Interplay of Themes

19. The Convergent Validity of Mobile Learning Apps' Usability Evaluation by Popular Generative Artificial Intelligence (AI) Robots

20. Cheaters or AI-Enhanced Learners: Consequences of ChatGPT for Programming Education

21. Five Decades of Achievement Motivation Research in ELT: A Systematic Literature Review

22. The Duality of Global Online Labour Platforms as Restrictive-Expansive Sites of Workplace Learning and Skill Development

23. To Speak or Not to Speak, and What to Speak, When Doing Task Actions Collaboratively

24. Examining the Spatial Abilities of 6th Grade Students in a Computer-Based Instruction

25. Raising Students' Awareness about Nature Conservation: From the Park to the City

26. Linggle 2.0: A Collocation Retrieval System with Quality Example Sentences

27. Game Based Language Learning for Irish: Noticing Errors While Playing

28. Growth Mindset, CALL, and Students as Partners--Does It Work in a Primary School Context?

29. The Attitudes of Student-Teachers to the Perceived Usefulness of CALL in Initial Teacher Education

30. Enhancing EFL Classroom Instruction via the FeedBook: Effects on Language Development and Communicative Language Use

31. Computer-Assisted Pronunciation Training in Icelandic (CAPTinI): Developing a Method for Quantifying Mispronunciation in L2 Speech

32. The Role of Learners' Memory in App-Based Language Instruction: The Case of Duolingo

33. Using Learner Data from Duolingo to Detect Micro- and Macroscopic Granularity through Machine Learning Methods to Capture the Language Learning Journey

34. Chatbots in Language Learning: AI Systems on the Rise

35. Easy as ABC: Using LARA to Build Multimedia Alphabet Books

36. Evaluating a Novel CALL Tool for the Development of Oracy and Academic Language in Young English Language Learners

37. The Digitalization of Higher Education in Morocco, Limits, Challenges and Perspectives: Case Study of the Faculty of Letters and Human Sciences University of Ibn Zohr Agadi

38. Dialogism Meets Language Models for Evaluating Involvement in CSCL Conversations

39. Facilitating L2 Listening through Automatic Detection of Speech and Lexical Difficulties

40. Context, Method, and Theory in CALL Research Articles

41. Capturing Potential Learning Sequences in Intercultural Interactions through Telecollaboration

42. Students' Perceptions of Digital Storytelling in Primarily Asynchronous EFL Classes at a Japanese University

43. Professionalization Tools: Impact of the Game-Based Website 'Check Your Smile' on Specialized Terminology Acquisition

44. Immersive Virtual Reality versus Webcam in an Online Language Course

45. The HERO Project: Language Training for Migrants' Professional Career as Caregivers through Blended Learning

46. Building Reading Comprehension and Knowledge with iSTART: An ITS to Provide Formative Feedback in Reading Instruction

47. The Effect of Modality on Reading Comprehension of Struggling and Typical Readers in the Second and Third Grades

48. Supporting Distributed Learning through Immersive Learning Environments

49. Hey, GPT, Can We Have a Chat?: A Case Study on EFL Learners' AI Speaking Practice

50. Integration of Language Learning Mobile Application in University Language Program