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1. Balanced knowledge distribution among software development teams—Observations from open‐ and closed‐source software development.

2. Modeling and exploring the evolution of the mobile software ecosystem: How far are we?

3. Embracing modern C++ features: An empirical assessment on the KDE community.

4. Are duplicates really harmful? An empirical study on bug report summarization techniques.

5. Experimental methods in chemical engineering: Data processing and data usage in decision‐making.

6. Five recommendations for software evolvability.

7. Workflow temporal verification for monitoring parallel business processes.

8. Cloud Crawler: a declarative performance evaluation environment for infrastructure-as-a-service clouds.

9. Philosophy of science underpinnings of prototype validation: Popper vs. Quine.

10. Camtrap DP: an open standard for the FAIR exchange and archiving of camera trap data.

11. Detecting asynchrony and dephase change patterns by mining software repositories.

12. Composing annotations without regret? Practical experiences using FeatureC.

13. Playing MUSIC - building context-aware and self-adaptive mobile applications.

14. Optimizing H.264/AVC interprediction on a GPU-based framework.

15. User experience design and agile development: managing cooperation through articulation work.

16. Comprehend and analyze knowledge networks to improve software evolution.

17. The essential synthesis of problem frames and assurance cases.

18. Testing software components for integration: a survey of issues and techniques.

19. Perils of opportunistically reusing software module.

20. Understanding systematic and collaborative code changes by mining evolutionary trajectory patterns.

21. Work fragmentation in developer interaction data.

22. Understanding SPI in small organizations: a study of Mexican software enterprises.

23. A model for analyzing performance problems and root causes in the personal software process.

24. Systems dynamics model for decision support in risk assessment in software projects.

25. Modelling clinical narrative as computable knowledge: The NICE computable implementation guidance project.

26. Analysis of operating system diversity for intrusion tolerance.

27. How developers perform feature location tasks: a human-centric and process-oriented exploratory study.

28. Demand-driven propagation-based strategies for testing changes.

29. Validating pragmatic reuse tasks by leveraging existing test suites.

30. Understanding the functions of teleconferences for coordinating global software development projects.

31. A European scheme for software process improvement manager training and certification.

32. Parallelizing dense and banded linear algebra libraries using SMPSs.

33. Students as designers and creators of educational computer games: Who else?

34. A peer review process for games and software.

35. Enhancing problem frames with scenarios and histories in UML-based software development.

36. The user–developer communication process: a critical case study.

37. Toward characterizing HTML defects on the Web.

38. Replay-based Debugging of Occam Programs.

39. Software Reconnaissance: Mapping Program Features to Code.

40. Developing tools as plug-ins: TOPI 2011 special issue editorial.

41. Predicting dependences using domain-based coupling.

42. Open source in Swedish companies: where are we?

43. A socio-cognitive interpretation of the potential effects of downsizing on software quality performance.

44. Continuing the debate: a response to a response – persistent problems and practices in Information Systems Development as enduring contradictions of new software development approaches?

45. Analysis of the changes in communication and social interactions during the transformation of a traditional team into an agile team.

46. Agile practices and the promotion of entrepreneurial skills in software development.

47. Asking ‘Why’ in AI: Explainability of intelligent systems – perspectives and challenges.

48. The connections between group maturity, software development velocity, and planning effectiveness.

49. Grouping environmental factors influencing individual decision‐making behavior in software projects: A cluster analysis.

50. Identifying unusual commits on GitHub.