1. Computing Life
- Author
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National Institute of General Medical Sciences (NIH), National Institutes of Health (DHHS), Department of Health and Human Services, and Office of Communications and Public Liaison (NIH)
- Abstract
Computer advances now let researchers quickly search through DNA sequences to find gene variations that could lead to disease, simulate how flu might spread through one's school, and design three-dimensional animations of molecules that rival any video game. By teaming computers and biology, scientists can answer new and old questions that could offer insights into the fundamental processes that keep people alive and make them sick. This paper introduces readers to just some of the ways that physicists, biologists, and even artists are computing life. Each section focuses on a different research problem, offers examples of current scientific projects, and acquaints readers with the people conducting the work. Sections of this paper include: (1) Searching for Genetic Treasures; (2) The Next Top Protein Model; (3) Movie Mania; (4) Sim Sickness; (5) Integrating Biology; and (6) Made Possible By...
- Published
- 2009