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1. Smart Learning Environments in the Post Pandemic Era. Selected Papers from the CELDA 2022 Conference. Cognition and Exploratory Learning in the Digital Age

2. Annual Proceedings of Selected Research and Development Papers Presented Online and On-Site during the Annual Convention of the Association for Educational Communications and Technology (44th, Chicago, Illinois, 2021). Volume 1

3. Annual Proceedings of Selected Research and Development Papers Presented at the Annual Convention of the Association for Educational Communications and Technology (43rd, Online, 2020). Volume 1

4. Breaking the Code: The State of Computer Science Education in America's Public Schools. White Paper No. 206

5. The State of the Field of Computational Thinking in Early Childhood Education. OECD Education Working Papers. No. 274

6. Annual Proceedings of Selected Research and Development Papers Presented at the Annual Convention of the Association for Educational Communications and Technology - Volume 1 and Selected Papers on the Practice of Educational Communications and Technology - Volume 2 (34th, Jacksonville, Florida, 2011)

7. Indentation and Reading Time: A Controlled Experiment on the Differences Between Generated Indented and Non-indented JSON Objects

9. Improving Programming Education Based on Programming Contest Problems: The Algorithm Implementation for the Constructive Proof of Euler Graph

10. Invited Paper: The Times They Are a Changin'--How Non-Technology Factors Have Affected IS Curriculum over Time

11. Survey of AI Tool Usage in Programming Course: Early Observations

12. Invited Paper: Teaching Critical Thinking, Problem Solving, and Design Thinking--Preparing IS Students for the Future

13. Annual Proceedings of Selected Research and Development Papers Presented at the Annual Convention of the Association for Educational Communications and Technology (35th, Louisville, Kentucky, 2012). Volume 2

14. Proceedings TEEM 2022: Tenth International Conference on Technological Ecosystems for Enhancing Multiculturality: Salamanca, Spain, October 19-21, 2022. Lecture Notes in Educational Technology

15. Computational Linguistics in the Netherlands 1996. Papers from the CLIN Meeting (7th, Eindhoven, Netherlands, November 15, 1996).

16. Not Fade Away? Commentary to Paper 'Education and The Semantic Web' ('IJAIED' Vol.14, 2004)

17. Automated Reporting of Code Quality Issues in Student Submissions

18. Educational Support to Develop Socially Disadvantaged Young People’s Digital Skills and Competencies: The Contribution of Collaborative Relationships Toward Young People’s Empowerment

19. Gamified Strategies to Increase Motivation in Middle School Programming Learning: A Systematic Mapping

20. Is ChatGPT 3 Safe for Students?

21. Mitigating Accidental Code Plagiarism in a Programming Course Through Code Referencing

23. Proceedings of the International Association for Development of the Information Society (IADIS) International Conference on Educational Technologies (5th, Sydney, Australia, December 11-13, 2017)

24. Strategic Industrial Alliances in Paper Industry: XML- vs Ontology-Based Integration Platforms

25. Project Development for Blood Bank Application and Convertor for Software Testing

26. Proceedings of the International Association for Development of the Information Society (IADIS) International Conference on Cognition and Exploratory Learning in Digital Age (14th, Vilamoura, Algarve, Portugal, October 18-20, 2017)

27. Proceedings of the International Association for Development of the Information Society (IADIS) International Conference on Mobile Learning (13th, Budapest, Hungary, April 10-12, 2017)

28. Paper-and-Pencil Programming Strategy toward Computational Thinking for Non-Majors: Design Your Solution

29. HProgramming: a Helping Tool for Teach and Learn Programming

30. Cheaters or AI-Enhanced Learners: Consequences of ChatGPT for Programming Education

31. Integrating Computational Thinking and Data Science: The Case of Modding Classification Games

32. Student-Driven Programming Instruction: A Follow-Up Study

33. Proceedings of the International Association for Development of the Information Society (IADIS) International Conference on e-Learning (Madeira, Portugal, July 1-4, 2016)

34. Supporting Distributed Learning through Immersive Learning Environments

35. Proceedings of the International Association for Development of the Information Society (IADIS) International Conference on e-Learning (Las Palmas de Gran Canaria, Spain, July 21-24, 2015)

36. Proceedings of the International Association for Development of the Information Society (IADIS) International Conference on Mobile Learning (11th, Madeira, Portugal, March 14-16, 2015)

37. KC-Finder: Automated Knowledge Component Discovery for Programming Problems

38. Evaluation of the Use of MIDEP Card in Physical Programming Teaching

39. Mathematical Problem-Solving by Means of Computational Thinking and Programming: A Use-Modify-Create Approach

40. Score Prediction from Programming Exercise System Logs Using Machine Learning

41. Games as a Mode of Instruction in Object-Oriented Concepts

42. Selected Papers from the 11th International Conference on College Teaching and Learning (11th, Jacksonville, Florida, April 12-15, 2000).

43. Term Rewriting on GPUs

46. Recognition of Roles of Variables Based on Deep Learning Technologies

48. Improvement of Abstract Reasoning in Teaching Computer Science at Higher Education Level

49. Proceedings of the International Conference e-Learning 2014. Multi Conference on Computer Science and Information Systems (Lisbon, Portugal, July 15-19, 2014)

50. Proceedings of the International Conference on Mobile Learning 2014. (10th, Madrid, Spain, February 28-March 2, 2014)