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1. Influence of Age, Gender and Years of Experience on Teachers in Promoting Strategies for Digital Sustainability and Data Protection

2. The Negative Effects of Technology on Education: A Bibliometric and Topic Modeling Mapping Analysis (2008-2019)

4. Facebook or LMS in Distance Education? Why University Students Prefer to Interact in Facebook Groups

6. Socio-Family Context and Its Influence on Students' PISA Reading Performance Scores: Evidence from Three Countries in Three Continents

9. Ubiquitous Educational Use of Mobile Digital Devices. A General and Comparative Study in Spanish and Latin America Higher Education

13. Chatbot to Improve Learning Punctuation in Spanish and to Enhance Open and Flexible Learning Environments

14. Teacher vs. Machine Correction: Comparing Assessments of Students' Reading Comprehension and Writing Skills.

15. Exploring social trends in cohousing and coliving discussions on X(Twitter) using NLP and Text Analysis Techniques.

16. Analysis of PLEs' Implementation under OER Design as a Productive Teaching-Learning Strategy in Higher Education. A Case Study at Universidad Nacional de Educación a Distancia

17. University Students' Digital Competence in Three Areas of the DigCom 2.1 Model: A Comparative Study at Three European Universities

19. Analysis of Social Worker and Educator's Areas of Intervention through Multimedia Concept Maps and Online Discussion Forums in Higher Education

20. Analysis of Risks in a Learning Management System: A Case Study in the Spanish National University of Distance Education (UNED)

22. Mobile Distance Learning with Smartphones and Apps in Higher Education

23. An Analysis of the Orthographic Errors Found in University Students' Asynchronous Digital Writing

25. The psycho-social impact of video games on K12 Spanish students.

33. Teaching the Use of Gamification in Elementary School: A Case in Spanish Formal Education.

50. Gamifying Machine Teaching: Human-in-the-Loop Approach for Diphthong and Hiatus Identification in Spanish Language

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