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21 results on '"*REAL-time rendering (Computer graphics)"'

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1. Fast Ray-Scene Intersection for Interactive Shadow Rendering with Thousands of Dynamic Lights.

2. Compressed Animated Light Fields with Real-Time View-Dependent Reconstruction.

3. Synthesizing Fault-Tolerant Schedule for Time-Triggered Network Without Hot Backup.

4. Feature-Based Volumetric Terrain Generation and Decoration.

5. Fast and Resource-Efficient Hardware Implementation of Modified Line Segment Detector.

6. Manga Vectorization and Manipulation with Procedural Simple Screentone.

7. Retargeting Human-Object Interaction to Virtual Avatars.

8. Construction and Evaluation of an Ultra Low Latency Frameless Renderer for VR.

9. Hybrid Long-Range Collision Avoidancefor Crowd Simulation.

10. Interactive Animation of 4D Performance Capture.

11. PhotoCloud: Interactive Remote Exploration of Joint 2D and 3D Datasets.

12. Real-Time Rendering of Rough Refraction.

13. A Novel Interpolation Chip for Real-Time Multimedia Applications.

14. Real-Time Volume-Based Ambient Occlusion.

15. Real-Time De-Interlacing for H.264-Coded HD Videos.

16. Planetary-Scale Terrain Composition.

17. Multithreaded Hybrid Feature Tracking for Markerless Augmented Reality.

18. A Parallel Architecture for Interactively Rendering Scattering and Refraction Effects.

19. Real-Time Visualization of Streaming Text with a Force-Based Dynamic System.

20. Orientation-Preserving Rod Elements for Real-Time Thin-Shell Simulation.

21. Efficient Simplification of Large Vector Maps Rendered onto 3D Landscapes.

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